Anzahl der Beiträge : 663 Anmeldedatum : 13.01.11 Ort : Toronto, Ontario, Canada
Thema: Re: Davisville 1.3.1 Final Do 26 Mai - 2:40
The letter is cut off. I guess I will have to wait until I can make my own bus and learn the sdk. I'm thinking of a new flyer D40-89 HF or a 1990/1991 orion V
97OrionVCNG
Anzahl der Beiträge : 137 Anmeldedatum : 12.05.11 Alter : 29
Thema: Re: Davisville 1.3.1 Final Do 26 Mai - 3:28
Amy Rose schrieb:
The letter is cut off. I guess I will have to wait until I can make my own bus and learn the sdk. I'm thinking of a new flyer D40-89 HF or a 1990/1991 orion V
Its not cutoff its just at an angle.
peterZZD
Anzahl der Beiträge : 270 Anmeldedatum : 20.12.10 Alter : 26 Ort : Depending on the time of the year, middle of nowhere or middle of nowhere
Thema: Re: Davisville 1.3.1 Final Do 26 Mai - 17:18
If you want to add your own letters to the route, go to: <installation_path>\Vehicles\MAN_SD200\Script for SD200, where you open Matrix.osc or <installation_path>\Vehicles\MAN_SD202\Script for SD202, where you open Matrix.osc and Matrix_D.osc or <installation_path>\Vehicles\FBW_549\Script for FBW, where you open Matrix.osc or <installation_path>\Vehicles\Karosa B732\Script for Karosa B732, where you open Matrix.osc and Matrix_D.osc. There, look for:
Code:
' =============================================================================== ' Falls jetzt die hinteren beiden Ziffern (l2) etwas Interessantes enthalten: ' ===============================================================================
and underneath you will find some {if} loops. Go as far as:
Code:
l4 36 = {if} "X" (L.$.Matrix_NewNr) 2 $SetLengthR $+ {endif}
to set a new entry of 01137 to get 11C. As well as that, you might want to put in other letters:
Code:
l4 NN = {if} "X" (L.$.Matrix_NewNr) 2 $SetLengthR $+ {endif}
for a X99 (NN would be any number between 38 and 90 if you use the above code or 37-90 if not);
Code:
l4 NN = {if} (L.$.Matrix_NewNr) 2 $SetLengthR "X" $+ {endif}
for a 99X (NN, as above). If you want any two letters and a digit (go New York and put in BX1 [yeah, I know it's Bx1, but I don't want to complicate things]), you'll want to put in, for example:
Type in 00150 and BX1 pops up. Unfortunately, I can't give you, for example, BxM1 or Bx23 because of 3-character limitation of the front display.
Amy Rose
Anzahl der Beiträge : 663 Anmeldedatum : 13.01.11 Ort : Toronto, Ontario, Canada
Thema: Re: Davisville 1.3.1 Final Do 26 Mai - 21:10
Thanks for the help! I will try to do such and then I will see if it works now that I can add the appropriate route letters, but the problem is that there are some 3 character routes that have branches like 165A. I guess the only workaround is to just put the branch name on the top of the written destination until someone can make a bus possible to do such.
97OrionVCNG
Anzahl der Beiträge : 137 Anmeldedatum : 12.05.11 Alter : 29
Thema: Re: Davisville 1.3.1 Final Do 26 Mai - 21:21
Amy Rose schrieb:
Thanks for the help! I will try to do such and then I will see if it works now that I can add the appropriate route letters, but the problem is that there are some 3 character routes that have branches like 165A. I guess the only workaround is to just put the branch name on the top of the written destination until someone can make a bus possible to do such.
Anzahl der Beiträge : 413 Anmeldedatum : 10.09.09 Alter : 39 Ort : Philadelphia PA
Thema: Re: Davisville 1.3.1 Final Do 26 Mai - 21:23
That would be better off if it was appended to an American bus model or better yet an Americanize version of the Man Sd200 and sd220 It is awesome that someone is getting around to figuring out the script for the matrix displays.!
On the route front, any idea on when the next beta of the route will be released?
Amy Rose
Anzahl der Beiträge : 663 Anmeldedatum : 13.01.11 Ort : Toronto, Ontario, Canada
Thema: Re: Davisville 1.3.1 Final Do 26 Mai - 21:25
krtz07 schrieb:
That would be better off if it was appended to an American bus model or better yet an Americanize version of the Man Sd200 and sd220 It is awesome that someone is getting around to figuring out the script for the matrix displays.!
On the route front, any idea on when the next beta of the route will be released?
next release is not beta anymore and it will come once I redo the route names to be realistic and when I finish adding buildings. On top of that I have EQAO (Standardized Math test from the government) and 16 days before exam (got to study soon)
97OrionVCNG
Anzahl der Beiträge : 137 Anmeldedatum : 12.05.11 Alter : 29
Thema: Re: Davisville 1.3.1 Final Do 26 Mai - 21:34
Amy Rose
Anzahl der Beiträge : 663 Anmeldedatum : 13.01.11 Ort : Toronto, Ontario, Canada
Thema: Re: Davisville 1.3.1 Final Do 26 Mai - 21:36
Thats nice, but I will see if I could it it all in, but generally, I won't be going that far, because right now, I'm just exclusively mapping east of Yonge street before I go west.
97OrionVCNG
Anzahl der Beiträge : 137 Anmeldedatum : 12.05.11 Alter : 29
Thema: Re: Davisville 1.3.1 Final Do 26 Mai - 21:37
peterZZD schrieb:
[/code] Type in 00150 and BX1 pops up. Unfortunately, I can't give you, for example, BxM1 or Bx23 because of 3-character limitation of the front display.
Wow interesting here in NYC the express routes use 4 characters like the BXMx or QMxx.
97OrionVCNG
Anzahl der Beiträge : 137 Anmeldedatum : 12.05.11 Alter : 29
Thema: Re: Davisville 1.3.1 Final Do 26 Mai - 21:38
Amy Rose schrieb:
Thats nice, but I will see if I could it it all in, but generally, I won't be going that far, because right now, I'm just exclusively mapping east of Yonge street before I go west.
Possibly you can add scrolling aka a 3rd line for destinations! But idk how to do that.I would make the signs for you.
Amy Rose
Anzahl der Beiträge : 663 Anmeldedatum : 13.01.11 Ort : Toronto, Ontario, Canada
Thema: Re: Davisville 1.3.1 Final Do 26 Mai - 21:39
Currently there are probably people that are trying to add that feature as its not available for general routes. I guess if theres any long numbered route with a branch the destination will differ
97OrionVCNG
Anzahl der Beiträge : 137 Anmeldedatum : 12.05.11 Alter : 29
Thema: Re: Davisville 1.3.1 Final Do 26 Mai - 21:46
True I may start making a map for a few MTA NYC Bus lines but I don't have a mouse.I can only pan and zoom in and out I don't know how to move around the map.
Amy Rose
Anzahl der Beiträge : 663 Anmeldedatum : 13.01.11 Ort : Toronto, Ontario, Canada
Thema: Re: Davisville 1.3.1 Final Do 26 Mai - 21:47
97OrionVCNG schrieb:
True I may start making a map for a few MTA NYC Bus lines but I don't have a mouse.I can only pan and zoom in and out I don't know how to move around the map.
you could get a mouse for $1 to this day, and mouse controls can't be edited according to a dev.
97OrionVCNG
Anzahl der Beiträge : 137 Anmeldedatum : 12.05.11 Alter : 29
Thema: Re: Davisville 1.3.1 Final Do 26 Mai - 21:49
Amy Rose schrieb:
97OrionVCNG schrieb:
True I may start making a map for a few MTA NYC Bus lines but I don't have a mouse.I can only pan and zoom in and out I don't know how to move around the map.
you could get a mouse for $1 to this day, and mouse controls can't be edited according to a dev.
I prefer the laptop pad but what key would I have to assign to free roam? In Trainz its pageup/down to zoom and right click to move around.
Amy Rose
Anzahl der Beiträge : 663 Anmeldedatum : 13.01.11 Ort : Toronto, Ontario, Canada
Thema: Re: Davisville 1.3.1 Final Do 26 Mai - 21:50
97OrionVCNG schrieb:
Amy Rose schrieb:
97OrionVCNG schrieb:
True I may start making a map for a few MTA NYC Bus lines but I don't have a mouse.I can only pan and zoom in and out I don't know how to move around the map.
you could get a mouse for $1 to this day, and mouse controls can't be edited according to a dev.
I prefer the laptop pad but what key would I have to assign to free roam? In Trainz its pageup/down to zoom and right click to move around.
Right click twice moves you around, but to rotate, you need a middle click
97OrionVCNG
Anzahl der Beiträge : 137 Anmeldedatum : 12.05.11 Alter : 29
Thema: Re: Davisville 1.3.1 Final Do 26 Mai - 21:53
Amy Rose schrieb:
97OrionVCNG schrieb:
Amy Rose schrieb:
97OrionVCNG schrieb:
True I may start making a map for a few MTA NYC Bus lines but I don't have a mouse.I can only pan and zoom in and out I don't know how to move around the map.
you could get a mouse for $1 to this day, and mouse controls can't be edited according to a dev.
I prefer the laptop pad but what key would I have to assign to free roam? In Trainz its pageup/down to zoom and right click to move around.
Right click twice moves you around, but to rotate, you need a middle click
Thanks I'll see what I can do.
peterZZD
Anzahl der Beiträge : 270 Anmeldedatum : 20.12.10 Alter : 26 Ort : Depending on the time of the year, middle of nowhere or middle of nowhere
Thema: Re: Davisville 1.3.1 Final Fr 27 Mai - 16:03
Yeah, that's what I meant. I have a shot (or two) of different NY routes and destinations in OMSI: Taking the Bx9 to West Farms >> https://2img.net/r/ihimizer/img820/660/ny1.png >> I had a problem with the vias but I think that the best shots are Broadway and E Fordham Rd - I'll have to look for more screenshots. Try out the M15 limited service to South Ferry >> https://2img.net/r/ihimizer/img215/5627/ny2v.png >> via the 2nd Av. This time it was easier (only one via) but I am still aware of the +SBS service. I'll handle that today.
NOW, END OF OFF-TOPIC.
97OrionVCNG
Anzahl der Beiträge : 137 Anmeldedatum : 12.05.11 Alter : 29
Thema: Re: Davisville 1.3.1 Final Fr 27 Mai - 17:26
How did you get that lowercase x?
kopmania
Anzahl der Beiträge : 120 Anmeldedatum : 13.03.11
Thema: Re: Davisville 1.3.1 Final Mo 30 Mai - 18:03
Links doesnt works for 1.2B and question: What is in 1.2 B what is new there ? tnx
97OrionVCNG
Anzahl der Beiträge : 137 Anmeldedatum : 12.05.11 Alter : 29
Thema: Re: Davisville 1.3.1 Final Mo 30 Mai - 19:13
kopmania schrieb:
Links doesnt works for 1.2B and question: What is in 1.2 B what is new there ? tnx
1.2 has more scenery and the bus stops changed a bit(bus huts) included and several more things!
supertoast92
Anzahl der Beiträge : 77 Anmeldedatum : 19.02.11
Thema: Re: Davisville 1.3.1 Final Mo 30 Mai - 20:03
97OrionVCNG schrieb:
Amy Rose schrieb:
97OrionVCNG schrieb:
Amy Rose schrieb:
97OrionVCNG schrieb:
True I may start making a map for a few MTA NYC Bus lines but I don't have a mouse.I can only pan and zoom in and out I don't know how to move around the map.
you could get a mouse for $1 to this day, and mouse controls can't be edited according to a dev.
I prefer the laptop pad but what key would I have to assign to free roam? In Trainz its pageup/down to zoom and right click to move around.
Right click twice moves you around, but to rotate, you need a middle click
Thanks I'll see what I can do.
On a laptop mousepad, I believe clicking the left and right buttons at once is the equivalent of a mousewheel (middle) click
As for the map, can't wait for the updates! Great work so far!
Amy Rose
Anzahl der Beiträge : 663 Anmeldedatum : 13.01.11 Ort : Toronto, Ontario, Canada
Thema: Re: Davisville 1.3.1 Final Mo 30 Mai - 21:26
link updated to work properly and Davisville 1.3 will be finished and be tested as some things will be changed like branch names
97OrionVCNG
Anzahl der Beiträge : 137 Anmeldedatum : 12.05.11 Alter : 29
Thema: Re: Davisville 1.3.1 Final Mo 30 Mai - 22:29
Amy Rose schrieb:
link updated to work properly and Davisville 1.3 will be finished and be tested as some things will be changed like branch names
YAY!!!
Amy Rose
Anzahl der Beiträge : 663 Anmeldedatum : 13.01.11 Ort : Toronto, Ontario, Canada
Thema: Re: Davisville 1.3.1 Final Mo 30 Mai - 22:51
It won't be out now, but 1.3 will be out some time in June