Thema: Re: Davisville 1.3.1 Final Fr 8 Apr - 21:32
Whoa, an interchange nice work!
Amy Rose
Anzahl der Beiträge : 663 Anmeldedatum : 13.01.11 Ort : Toronto, Ontario, Canada
Thema: Re: Davisville 1.3.1 Final Fr 8 Apr - 21:46
tomtoon schrieb:
Amy Rose schrieb:
Tomtoon, I don't understand you
I think the roads update will pay off, as I might have some routes go down the highway, even though I was hoping for a 10 - 24 lane highway, but 2 lanes would make do
Basically amy, I was driving the 28 from Bayview to Davisville station, and according to the departure board there was a 28 due to depart in 18 minutes, but I was timetabled to depart 38 minutes later..
also Ive noticed when you select 28 in timetable tour 3 has trips for route 11..
This is an odd problem. I will see as I will have to redo everything in the timetables from scratch, since they error eachother out since I need to delete certain streets
CristianSkytter schrieb:
It looks very nice ! Great idea !
With no doubt it requires much work to make it correct. Wish you well
Regards.
I did it Totally wrong, as the pieces don't match, I did a partial rebuild yesterday
supertoast92 schrieb:
Whoa, an interchange nice work!
Sorry, but its an on and off ramp (interchange by definition means 2 highways that you can change like this
supertoast92
Anzahl der Beiträge : 77 Anmeldedatum : 19.02.11
Thema: Re: Davisville 1.3.1 Final Fr 8 Apr - 22:05
Ah okay, thought it was a bit less than an interchange. Still, the ramp system looks great
Amy Rose
Anzahl der Beiträge : 663 Anmeldedatum : 13.01.11 Ort : Toronto, Ontario, Canada
Thema: Re: Davisville 1.3.1 Final Fr 8 Apr - 23:55
Back to work now for me!
Amy Rose
Anzahl der Beiträge : 663 Anmeldedatum : 13.01.11 Ort : Toronto, Ontario, Canada
Thema: Re: Davisville 1.3.1 Final Sa 9 Apr - 0:33
Highway ramps are completed!
Now I must update roads as I am nearing 75% completion
Amy Rose
Anzahl der Beiträge : 663 Anmeldedatum : 13.01.11 Ort : Toronto, Ontario, Canada
Thema: Re: Davisville 1.3.1 Final Sa 9 Apr - 13:31
Just letting you know that I'm back on working this map
supertoast92
Anzahl der Beiträge : 77 Anmeldedatum : 19.02.11
Thema: Re: Davisville 1.3.1 Final Sa 9 Apr - 13:38
Sounds good! By the way, may I make one suggestion - if there isn't one already, could you possibly consider creating a bus depot, especially as a spawn point? That's one thing I miss on some addon maps apart from the Spandau map
Amy Rose
Anzahl der Beiträge : 663 Anmeldedatum : 13.01.11 Ort : Toronto, Ontario, Canada
Thema: Re: Davisville 1.3.1 Final Sa 9 Apr - 13:40
supertoast92 schrieb:
Sounds good! By the way, may I make one suggestion - if there isn't one already, could you possibly consider creating a bus depot, especially as a spawn point? That's one thing I miss on some addon maps apart from the Spandau map
As much as you'd love to have a depot, I would like to keep the realism, since there are many garages, but I believe the next route I might make runs by a depot/garage at a portion, so yes, depot is coming
random.monster1981
Anzahl der Beiträge : 238 Anmeldedatum : 06.11.10
Thema: Re: Davisville 1.3.1 Final Sa 9 Apr - 14:38
constructive criticism >
The map is good but there are issues such as traffic appearing/dissapearing at traffic lights and at Junctions.
AI Bus spawns at DavisVille appear merged..
Besides them little small issues, I like the map
Amy Rose
Anzahl der Beiträge : 663 Anmeldedatum : 13.01.11 Ort : Toronto, Ontario, Canada
Thema: Re: Davisville 1.3.1 Final Sa 9 Apr - 14:40
The merging problem is what I don't get. I get a bus to start the route 15 minutes later, yet it still happens! I don't know if bus bays will fix such a thing. Dissapearing vehicles might be fixed
random.monster1981
Anzahl der Beiträge : 238 Anmeldedatum : 06.11.10
Thema: Re: Davisville 1.3.1 Final Sa 9 Apr - 14:50
I'll have a look in the editor to see if it's something simple.
( It's bound to be something simple lol, these things usually are something you've overlooked )
Amy Rose
Anzahl der Beiträge : 663 Anmeldedatum : 13.01.11 Ort : Toronto, Ontario, Canada
Thema: Re: Davisville 1.3.1 Final Sa 9 Apr - 14:51
ok lol
random.monster1981
Anzahl der Beiträge : 238 Anmeldedatum : 06.11.10
Thema: Re: Davisville 1.3.1 Final Sa 9 Apr - 15:15
how odd, I can't see anything there to suggest why it is merging AI buses, hopefully Rudiger or Marcel can shed some light on this.
Also, I tried PM'ing but can't see a button :S
I added you to my friends list on here though and just waiting for you to accept, I also wonder if you have MSN so I can learn from you how to make maps ( I don't fully understand the PDF )
Thanks
Emil
Anzahl der Beiträge : 596 Anmeldedatum : 14.02.11
Thema: Re: Davisville 1.3.1 Final Sa 9 Apr - 16:20
Amy Rose schrieb:
Highway ramps are completed! Now I must update roads as I am nearing 75% completion
One remark on RQ_10,5_1spur.sli: Please pay attention to traffic direction. Sometime tickmark [X] Mirror has to be activated.
Amy Rose
Anzahl der Beiträge : 663 Anmeldedatum : 13.01.11 Ort : Toronto, Ontario, Canada
Thema: Re: Davisville 1.3.1 Final Sa 9 Apr - 16:21
Emil schrieb:
Amy Rose schrieb:
Highway ramps are completed! Now I must update roads as I am nearing 75% completion
One remark on RQ_10,5_1spur.sli: Please pay attention to traffic direction. Sometime tickmark [X] Mirror has to be activated.
I learned about the direction and I used an attachment reversal, since if I connect from the highway to the road entrance, the car goes on the highway, and the reverse happens
smiler52
Anzahl der Beiträge : 93 Anmeldedatum : 29.03.11 Alter : 34
Thema: Re: Davisville 1.3.1 Final Sa 9 Apr - 17:57
only prob i have that theres no timetables thanks
Amy Rose
Anzahl der Beiträge : 663 Anmeldedatum : 13.01.11 Ort : Toronto, Ontario, Canada
Thema: Re: Davisville 1.3.1 Final Sa 9 Apr - 17:58
There are timetables
smiler52
Anzahl der Beiträge : 93 Anmeldedatum : 29.03.11 Alter : 34
Thema: Re: Davisville 1.3.1 Final Sa 9 Apr - 18:04
Amy Rose schrieb:
There are timetables
not got any on mine routes are there but not lines
Amy Rose
Anzahl der Beiträge : 663 Anmeldedatum : 13.01.11 Ort : Toronto, Ontario, Canada
Thema: Re: Davisville 1.3.1 Final Sa 9 Apr - 18:05
The problem might be only on your side, since everyone else doesnt have it
smiler52
Anzahl der Beiträge : 93 Anmeldedatum : 29.03.11 Alter : 34
Thema: Re: Davisville 1.3.1 Final Sa 9 Apr - 18:09
Amy Rose schrieb:
The problem might be only on your side, since everyone else doesnt have it
do you know how i make timetables thanks
Amy Rose
Anzahl der Beiträge : 663 Anmeldedatum : 13.01.11 Ort : Toronto, Ontario, Canada
Thema: Re: Davisville 1.3.1 Final Sa 9 Apr - 18:09
I do know how to make a timetable
smiler52
Anzahl der Beiträge : 93 Anmeldedatum : 29.03.11 Alter : 34
Thema: Re: Davisville 1.3.1 Final Sa 9 Apr - 18:11
Amy Rose schrieb:
I do know how to make a timetable
could you tell me
Amy Rose
Anzahl der Beiträge : 663 Anmeldedatum : 13.01.11 Ort : Toronto, Ontario, Canada
Thema: Re: Davisville 1.3.1 Final Sa 9 Apr - 18:21
The manual will say it better than me, sorry
Amy Rose
Anzahl der Beiträge : 663 Anmeldedatum : 13.01.11 Ort : Toronto, Ontario, Canada
Thema: Re: Davisville 1.3.1 Final Sa 9 Apr - 23:29
Oh god:
Amy Rose
Anzahl der Beiträge : 663 Anmeldedatum : 13.01.11 Ort : Toronto, Ontario, Canada
Thema: Re: Davisville 1.3.1 Final Sa 9 Apr - 23:35
I fixed the problem by clicking on no to start where I left and selected my global.cfg