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 AI traffic

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Dublindeveloper




Anzahl der Beiträge : 39
Anmeldedatum : 17.11.09

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BeitragThema: AI traffic   AI traffic Icon_minitimeSa 29 Jan - 21:58

Some questions on AI general traffic, please... Smile

1. Do AI cars follow a series of predetermined routes, or do they follow a random route?
2. Is it possible to ascribe different traffic volumes to different roads, e.g. quieter or busier roads?
3. Can AI trucks be restricted from certain roads, say, residential roads?
4. Do all AI cars travel at the same speed, or can some travel slower than others?
5. On a two or three lane highway, can cars in the faster lane travel faster?
6. Is it possible for our simulator bus to be held at a traffic light for two or three sequences, due to a long traffic queue in front?

Many thanks...
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Amy Rose

Amy Rose


Anzahl der Beiträge : 663
Anmeldedatum : 13.01.11
Ort : Toronto, Ontario, Canada

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BeitragThema: Re: AI traffic   AI traffic Icon_minitimeMo 31 Jan - 3:33

Dublindeveloper schrieb:
Some questions on AI general traffic, please... Smile

1. Do AI cars follow a series of predetermined routes, or do they follow a random route?
2. Is it possible to ascribe different traffic volumes to different roads, e.g. quieter or busier roads?
3. Can AI trucks be restricted from certain roads, say, residential roads?
4. Do all AI cars travel at the same speed, or can some travel slower than others?
5. On a two or three lane highway, can cars in the faster lane travel faster?
6. Is it possible for our simulator bus to be held at a traffic light for two or three sequences, due to a long traffic queue in front?

Many thanks...
I'm not a dev but for number 5, I believe there won't be a highway to drive on in a city bus sim
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Gräf&Stift

Gräf&Stift


Anzahl der Beiträge : 549
Anmeldedatum : 12.05.10
Alter : 29
Ort : Niederösterreich

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BeitragThema: Re: AI traffic   AI traffic Icon_minitimeMo 31 Jan - 5:15

Yes, but there are roads with more than 1 lane.
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Se7en

Se7en


Anzahl der Beiträge : 470
Anmeldedatum : 03.07.09
Ort : Serbia

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BeitragThema: Re: AI traffic   AI traffic Icon_minitimeMo 31 Jan - 9:03

Amy Rose schrieb:
Dublindeveloper schrieb:
Some questions on AI general traffic, please... Smile

1. Do AI cars follow a series of predetermined routes, or do they follow a random route?
2. Is it possible to ascribe different traffic volumes to different roads, e.g. quieter or busier roads?
3. Can AI trucks be restricted from certain roads, say, residential roads?
4. Do all AI cars travel at the same speed, or can some travel slower than others?
5. On a two or three lane highway, can cars in the faster lane travel faster?
6. Is it possible for our simulator bus to be held at a traffic light for two or three sequences, due to a long traffic queue in front?

Many thanks...
I'm not a dev but for number 5, I believe there won't be a highway to drive on in a city bus sim

This is not a defined city bus simulator. You can build an intercity map with highways, but the cities between must not be very detailed. Wink
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Amy Rose

Amy Rose


Anzahl der Beiträge : 663
Anmeldedatum : 13.01.11
Ort : Toronto, Ontario, Canada

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BeitragThema: Re: AI traffic   AI traffic Icon_minitimeMo 31 Jan - 14:21

Se7en schrieb:
Amy Rose schrieb:
Dublindeveloper schrieb:
Some questions on AI general traffic, please... Smile

1. Do AI cars follow a series of predetermined routes, or do they follow a random route?
2. Is it possible to ascribe different traffic volumes to different roads, e.g. quieter or busier roads?
3. Can AI trucks be restricted from certain roads, say, residential roads?
4. Do all AI cars travel at the same speed, or can some travel slower than others?
5. On a two or three lane highway, can cars in the faster lane travel faster?
6. Is it possible for our simulator bus to be held at a traffic light for two or three sequences, due to a long traffic queue in front?

Many thanks...
I'm not a dev but for number 5, I believe there won't be a highway to drive on in a city bus sim

This is not a defined city bus simulator. You can build an intercity map with highways, but the cities between must not be very detailed. Wink
I know, but I think the default bus route is less highway oriented, but you can make a bus route go on the highway such as coaches, and either its coded into the game, or you have to coee it yourself
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Se7en

Se7en


Anzahl der Beiträge : 470
Anmeldedatum : 03.07.09
Ort : Serbia

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BeitragThema: Re: AI traffic   AI traffic Icon_minitimeMo 31 Jan - 14:32

Amy Rose schrieb:
Se7en schrieb:
Amy Rose schrieb:
Dublindeveloper schrieb:
Some questions on AI general traffic, please... Smile

1. Do AI cars follow a series of predetermined routes, or do they follow a random route?
2. Is it possible to ascribe different traffic volumes to different roads, e.g. quieter or busier roads?
3. Can AI trucks be restricted from certain roads, say, residential roads?
4. Do all AI cars travel at the same speed, or can some travel slower than others?
5. On a two or three lane highway, can cars in the faster lane travel faster?
6. Is it possible for our simulator bus to be held at a traffic light for two or three sequences, due to a long traffic queue in front?

Many thanks...
I'm not a dev but for number 5, I believe there won't be a highway to drive on in a city bus sim

This is not a defined city bus simulator. You can build an intercity map with highways, but the cities between must not be very detailed. Wink
I know, but I think the default bus route is less highway oriented, but you can make a bus route go on the highway such as coaches, and either its coded into the game, or you have to coee it yourself

Ah, I see what you mean.. Wink

The default BVG 92 route is not highway oriented, it's more of the city streets, but it has small highway on Klosterstrasse (see min 7:02 on video 4).
And of course, you can make a long distance coach and a long map, but you mustn't make the cities too detailed ; I talked with Marcel about this, he didn't tell me the consequences if you do. Razz


Se7en
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dalazak




Anzahl der Beiträge : 15
Anmeldedatum : 05.06.10

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BeitragThema: Re: AI traffic   AI traffic Icon_minitimeDo 3 Feb - 19:21

Will two oncoming AI cars or AI car and bus can avoid on narrow roads?
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Indigo1507




Anzahl der Beiträge : 124
Anmeldedatum : 29.04.09
Alter : 51
Ort : Hofheim/Ts.

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BeitragThema: Re: AI traffic   AI traffic Icon_minitimeDo 3 Feb - 21:43

From all what I've read in this forum all of your questions should be answered with a (sometimes very thoughtful) yes. As far as I understand it, you can send AI-traffic everywhere with whatever speed you think is suitable (in case you are able to do the scripting...). There is the possibility to define the amount of traffic for certain routes (I have read it somewhere but can't find it), but I am not entirely sure if you can define a higher speed for example for the left lane compared to the right one. I know (or am sure to remember from other threads...) that you can set speed limits. As far as I understand that traffic light thing: the cars react on the colour, therefore they stop in front of the traffic lights. As a consequence they also stop 2, 3 or even 8 times. Marcel and Rüdiger, please confirm or correct me if you have time sooner or later. The more I think of it the more insecure I get...
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Ma44hew

Ma44hew


Anzahl der Beiträge : 35
Anmeldedatum : 06.02.11

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BeitragThema: AI Buses   AI traffic Icon_minitimeSo 6 Feb - 14:10

Hi, I would like to say how amazing this game looks , cant wait for the release!

After looking around at the new Screenshots i noticed that there appears to be only 1 type of bus on each screenshot. Is this just coincedence or will all types of buses be in the game at one time?

The other question i had may be quite obvious, but i thought i would ask it anyway Smile
I understand that there are AI buses operating routes, but will there be any operating alongside you on line 92?

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http://www.northeastbusnews.wordpress.com
Rüdiger Hülsmann
Admin
Rüdiger Hülsmann


Anzahl der Beiträge : 1204
Anmeldedatum : 25.04.09
Alter : 38
Ort : Potsdam-West, Berlin-Mariendorf

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BeitragThema: Re: AI traffic   AI traffic Icon_minitimeSo 6 Feb - 14:31

You will meet buses of lines 5, 31, 63 and 94 along the route (and all the others in the Rathaus Spandau area as well).
There's a Google Earth plugin on our screenshots page showing all Spandau bus lines so you can see where to meet them.

As for the first question: http://omnibussimulator.de/screenshot/101101/20101101041.jpg
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Ma44hew

Ma44hew


Anzahl der Beiträge : 35
Anmeldedatum : 06.02.11

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BeitragThema: Re: AI traffic   AI traffic Icon_minitimeSo 6 Feb - 14:33

Thanks Very much for your response,

This game just keeps getting better and better Very Happy
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http://www.northeastbusnews.wordpress.com
JunGRail




Anzahl der Beiträge : 512
Anmeldedatum : 02.02.11

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BeitragThema: Re: AI traffic   AI traffic Icon_minitimeSo 6 Feb - 16:18

Rüdiger Hülsmann schrieb:
You will meet buses of lines 5, 31, 63 and 94 along the route (and all the others in the Rathaus Spandau area as well).
There's a Google Earth plugin on our screenshots page showing all Spandau bus lines so you can see where to meet them.

As for the first question: http://omnibussimulator.de/screenshot/101101/20101101041.jpg

Excellent, I'll probably spend more time watching the AI Buses doing their job instead of doing mine.
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Marcel Kuhnt
Admin
Marcel Kuhnt


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Anmeldedatum : 26.04.09
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Ort : Berlin-Spandau

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BeitragThema: Re: AI traffic   AI traffic Icon_minitimeSo 6 Feb - 16:56

JunGRail schrieb:
Excellent, I'll probably spend more time watching the AI Buses doing their job instead of doing mine.

Yes, it brings much fun, you're right! Wink
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JunGRail




Anzahl der Beiträge : 512
Anmeldedatum : 02.02.11

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BeitragThema: Re: AI traffic   AI traffic Icon_minitimeSo 6 Feb - 17:34

Definitely, I think i'll keep off the forums and wait now until the game is released to purchase! Hopefully Amazon has it in stock in March Wink


Wonderful work, great sim! Cool
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Ma44hew

Ma44hew


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Anmeldedatum : 06.02.11

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BeitragThema: Re: AI traffic   AI traffic Icon_minitimeMo 7 Feb - 17:51

Hi, just thought i would ask 1 more question about the AI Traffic Very Happy

I understand that AI buses will also be operating alongside you on the 92, but at what frequency will the 92 be operating?
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http://www.northeastbusnews.wordpress.com
Rüdiger Hülsmann
Admin
Rüdiger Hülsmann


Anzahl der Beiträge : 1204
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BeitragThema: Re: AI traffic   AI traffic Icon_minitimeMo 7 Feb - 18:18

Mo-Fr every 10 mins, on weekends every 15 mins (early morning and late evening 20 mins)
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Ma44hew

Ma44hew


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BeitragThema: Re: AI traffic   AI traffic Icon_minitimeMo 7 Feb - 18:23

So this frequency will be re-created on the game?

Sounds great! Counting down for the release date Very Happy Very Happy Very Happy
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Rüdiger Hülsmann
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Rüdiger Hülsmann


Anzahl der Beiträge : 1204
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BeitragThema: Re: AI traffic   AI traffic Icon_minitimeMo 7 Feb - 19:05

Of course, the buses operate to the original 1989 schedule.
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Neven

Neven


Anzahl der Beiträge : 100
Anmeldedatum : 28.02.10
Alter : 39
Ort : Canada

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BeitragThema: Re: AI traffic   AI traffic Icon_minitimeMo 7 Feb - 19:09

Rüdiger Hülsmann schrieb:
Mo-Fr every 10 mins, on weekends every 15 mins (early morning and late evening 20 mins)

Excellent.Cool Thank you very much Rüdiger.
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Ma44hew

Ma44hew


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BeitragThema: Re: AI traffic   AI traffic Icon_minitimeMo 7 Feb - 19:14

Yes, Thanks very much for your speedy responses Very Happy
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http://www.northeastbusnews.wordpress.com
Amy Rose

Amy Rose


Anzahl der Beiträge : 663
Anmeldedatum : 13.01.11
Ort : Toronto, Ontario, Canada

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BeitragThema: Re: AI traffic   AI traffic Icon_minitimeMo 7 Feb - 21:08

Ma44hew schrieb:
Hi, just thought i would ask 1 more question about the AI Traffic Very Happy

I understand that AI buses will also be operating alongside you on the 92, but at what frequency will the 92 be operating?
probably on the same schedule that the 92 runs in the 80s
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dalazak




Anzahl der Beiträge : 15
Anmeldedatum : 05.06.10

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BeitragThema: Re: AI traffic   AI traffic Icon_minitimeDi 8 Feb - 4:30

Will be available in bus some paper (or something else), where will be write my schedule.
And before begin of game: Will I set only day of week and season or could I set conrete date (in this case will be traffic on 92 different for example in Christmas, 1st January or in Holidays ...).
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yahav




Anzahl der Beiträge : 36
Anmeldedatum : 01.02.11

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BeitragThema: Re: AI traffic   AI traffic Icon_minitimeDi 8 Feb - 10:51

dalazak schrieb:
Will be available in bus some paper (or something else), where will be write my schedule.
And before begin of game: Will I set only day of week and season or could I set conrete date (in this case will be traffic on 92 different for example in Christmas, 1st January or in Holidays ...).

Joins a question about the timetable
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peterZZD

peterZZD


Anzahl der Beiträge : 270
Anmeldedatum : 20.12.10
Alter : 24
Ort : Depending on the time of the year, middle of nowhere or middle of nowhere

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BeitragThema: Re: AI traffic   AI traffic Icon_minitimeDi 8 Feb - 18:25

Ma44hew schrieb:
Hi, just thought i would ask 1 more question about the AI Traffic Very Happy

I understand that AI buses will also be operating alongside you on the 92, but at what frequency will the 92 be operating?
I assume - the real "Der Omnibus Fahrplan von Berlin-Spandau - 1989"?
(I made up the title Razz )
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Ma44hew

Ma44hew


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BeitragThema: Re: AI traffic   AI traffic Icon_minitimeDo 10 Feb - 20:22


One more question i just though of, how often will the 92E be running?

(That should be all the questions i have to ask for now Smile )
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