EN: This is my first addon. SimpleStreets.# This is always the latest version. I took values from german Wikipedia.
Package contains Crossings and Junctions (w/ Lights), rail crossings*, bus stops and spreads to different width. Also included: Pedestrians crossing and bus stops for both sides.
* no fence avaiable (until now) # If you don't want to use Addon-Manager open downloaded file in you zip-software.
I'll continue working on this package so please do not mirror.
Some of the contets.
Zuletzt von Emil am Mo 23 Mai - 8:00 bearbeitet; insgesamt 3-mal bearbeitet
Se7en
Anzahl der Beiträge : 470 Anmeldedatum : 03.07.09 Ort : Serbia
Thema: Re: Streets and Crossings Fr 11 März - 23:16
Nice job Emil!
If you can sometime make a road that looks like this:
Btw, I am planning to do and intercity bus line here in Serbia, Čačak - Beograd (Belgrade) ; In real world the distance between these 2 cities is 140+ kilometers. It will be 70 kilometers in OMSI.
Anyway, I' d need this type of road and one roundabout so it could fit this road.
Keep up the good work!
Se7en
jswallow
Anzahl der Beiträge : 57 Anmeldedatum : 24.02.11
Thema: Re: Streets and Crossings Sa 12 März - 8:48
These are fantastic, thank you ever so much. I'm tempted to rip up the roads I'd built so far on my test layout and change to these, just because it makes the cornering so much nicer.
However - I hope you don't mind - but I think the instructions in the Readme aren't quite right. So this is what I did:-
The line that says "copy "Sceneryobjects/Kreuz_MC/textures" folder to ""Sceneryobjects/textures/textures"" should say "copy "Sceneryobjects/Kreuz_MC/textures" folder to ""Sceneryobjects/ADDON_SimpleStreets/textures""
And each time it says "textures" it should actually be "texture", as there's no "s" on the folder name.
But, I'm really looking forward to seeing even more stuff coming out - this is exactly the sort of thing people need to be able to build decent layouts without having to look at the cryptic crossings provided for Spandau (which are perfect for that map, but not really for others - so not criticising you Marcel/Rudiger ... honest).
Emil
Anzahl der Beiträge : 596 Anmeldedatum : 14.02.11
Thema: Re: Streets and Crossings So 13 März - 10:57
jswallow schrieb:
However - I hope you don't mind - but I think the instructions in the Readme aren't quite right. So this is what I did:-
The line that says "copy "Sceneryobjects/Kreuz_MC/textures" folder to ""Sceneryobjects/textures/textures"" should say "copy "Sceneryobjects/Kreuz_MC/textures" folder to ""Sceneryobjects/ADDON_SimpleStreets/textures""
And each time it says "textures" it should actually be "texture", as there's no "s" on the folder name. [..]
Thanks for your remark, i changed it.
Update
EN: Changed Readme File, removed many "s"
There is a new big crossing and junction with left turn.
jswallow
Anzahl der Beiträge : 57 Anmeldedatum : 24.02.11
Thema: Re: Streets and Crossings Mo 14 März - 11:48
[quote="Emil"]
jswallow schrieb:
However - I hope you don't mind - but I think the instructions in the Readme aren't quite right. So this is what I did:- There is a new big crossing and junction with left turn.
I love that new junction you've made. Every time you make new things for the map I end up rethinking the map I've worked on so far so that it can be better and use them! Keep going, it's really appreciated!
Emil
Anzahl der Beiträge : 596 Anmeldedatum : 14.02.11
Thema: Re: Streets and Crossings Di 15 März - 22:18
jswallow schrieb:
[..]I love that new junction you've made. Every time you make new things for the map I end up rethinking the map I've worked on so far so that it can be better and use them! Keep going, it's really appreciated!
Thank you
There is a little update:
New:
Bus stop sign
Bus stop sign with Timetable
Update:
Busstop modified for Hut
Variation of Busstop Material
Busstop with traffic lights (made by felix01)
Railway with traffic lights.
Emil
Anzahl der Beiträge : 596 Anmeldedatum : 14.02.11
Thema: Re: Streets and Crossings Mi 23 März - 14:49
Some Updates have been incorporated for this Package.
Street RQ 10,5m has been modified, so please check, if it is still fine if you've used it. More Railway crossings have been added. Roundabout for RQ 9,5m Added.
swidzi
Anzahl der Beiträge : 10 Anmeldedatum : 25.03.11 Alter : 40 Ort : Warsaw, Poland
Thema: Re: Streets and Crossings Fr 25 März - 11:07
This is a great add-on! Really looking forward to see it develop even more Especialy different types of surfaces - cobblestone or beton
Anyway! Keep up the great work!!
P.S. The RQ 9,5 Roundabout is quite hard to corner properly Will You be working on a large one?
Emil
Anzahl der Beiträge : 596 Anmeldedatum : 14.02.11
Thema: Re: Streets and Crossings Fr 25 März - 11:20
swidzi schrieb:
This is a great add-on! Really looking forward to see it develop even more Especialy different types of surfaces - cobblestone or beton
Anyway! Keep up the great work!!
P.S. The RQ 9,5 Roundabout is quite hard to corner properly Will You be working on a large one?
I added a smother corner today.
swidzi
Anzahl der Beiträge : 10 Anmeldedatum : 25.03.11 Alter : 40 Ort : Warsaw, Poland
Thema: Re: Streets and Crossings Fr 25 März - 11:42
Emil schrieb:
I added a smother corner today.
That's amazing When updating Your street pack should I just overwrite the contents?
Emil
Anzahl der Beiträge : 596 Anmeldedatum : 14.02.11
Thema: Re: Streets and Crossings Fr 25 März - 12:28
swidzi schrieb:
Emil schrieb:
I added a smother corner today.
That's amazing When updating Your street pack should I just overwrite the contents?
Yes.
Amy Rose
Anzahl der Beiträge : 663 Anmeldedatum : 13.01.11 Ort : Toronto, Ontario, Canada
Thema: Re: Streets and Crossings Fr 25 März - 22:21
Emil schrieb:
swidzi schrieb:
Emil schrieb:
I added a smother corner today.
That's amazing When updating Your street pack should I just overwrite the contents?
Yes.
I cannot download the street pack! can you mirror it to somewhere like mediafire?
midtown292
Anzahl der Beiträge : 163 Anmeldedatum : 24.02.11
Thema: Re: Streets and Crossings Sa 26 März - 8:14
Se7en schrieb:
Nice job Emil!
If you can sometime make a road that looks like this:
Btw, I am planning to do and intercity bus line here in Serbia, Čačak - Beograd (Belgrade) ; In real world the distance between these 2 cities is 140+ kilometers. It will be 70 kilometers in OMSI.
Anyway, I' d need this type of road and one roundabout so it could fit this road.
Keep up the good work!
Se7en
Se7en: Please can you make the full 140+ kilometers? It would be wonderful to have a really, really long route!!
Emil: Could you make sections suitable for use as motorway (autobahn) on and off ramps, as I would like to make the Edinburgh to Glasgow route, but cannot find realistic motorway ramps/sliproads.
Se7en
Anzahl der Beiträge : 470 Anmeldedatum : 03.07.09 Ort : Serbia
Thema: Re: Streets and Crossings Sa 26 März - 9:58
midtown292 schrieb:
Se7en schrieb:
Nice job Emil!
If you can sometime make a road that looks like this:
Btw, I am planning to do and intercity bus line here in Serbia, Čačak - Beograd (Belgrade) ; In real world the distance between these 2 cities is 140+ kilometers. It will be 70 kilometers in OMSI.
Anyway, I' d need this type of road and one roundabout so it could fit this road.
Keep up the good work!
Se7en
Se7en: Please can you make the full 140+ kilometers? It would be wonderful to have a really, really long route!!
Emil: Could you make sections suitable for use as motorway (autobahn) on and off ramps, as I would like to make the Edinburgh to Glasgow route, but cannot find realistic motorway ramps/sliproads.
Whoa! That would mean 2.5+ hours to drive in one way. I will try to make it as realistic as possible! But when I have enough material to begin with!
Emil
Anzahl der Beiträge : 596 Anmeldedatum : 14.02.11
Thema: Re: Streets and Crossings Sa 26 März - 12:37
Amy Rose schrieb:
I cannot download the street pack! can you mirror it to somewhere like mediafire?
Why can't you download it? It's available 24/7 unlimited number of downloads. Try again, please. I've checked the download link in the first post right now and it's still working. If it's still not working, please send me a pm with your email adress and i'll mail it. (~1mb) And: No, I won't host it on any free hosting service cause it's on a rental server.
Midtown292 schrieb:
Emil: Could you make sections suitable for use as motorway (autobahn) on and off ramps, as I would like to make the Edinburgh to Glasgow route, but cannot find realistic motorway ramps/sliproads.
I'll be working on that soon.
Edit: Added Registry Plate Generator to package.
TomsonTom
Anzahl der Beiträge : 23 Anmeldedatum : 28.03.11
Thema: Re: Streets and Crossings Mo 28 März - 17:00
Could you explain how to use the yellow_blink.sco ?
Emil
Anzahl der Beiträge : 596 Anmeldedatum : 14.02.11
Thema: Re: Streets and Crossings Mo 28 März - 17:17
TomsonTom schrieb:
Could you explain how to use the yellow_blink.sco ?
In the German Forum someone wanted to create a blinking traffic light. (Only yellow) So i created this objekt so that you can use it as parent for Traffic lights. The object can be used like a "junction" for control of the light. It has several Blinking rules.
Normal Blinking (one out of red/yellow/green) On/Off
Running Light from top/ from bottom ("Disco Mode")
Running Light down and up ("Ping-Pong")
Durating Light (one out of red/yellw/green) Only ON
Construction site light. (3) Tie these 3 light to construction markers in the right order and it will run along the construction site.1on23off, 2on31off 3on12off.
TomsonTom
Anzahl der Beiträge : 23 Anmeldedatum : 28.03.11
Thema: Re: Streets and Crossings Mo 28 März - 18:04
Thanks. But I still don't understand how to use it. I load it in Objects tab, I place it using N somewhere next to a road, but what next? How to set so it blinks? When I try to run the map, I can't see any blinking yellow light. When I click on "Label..." button, I cannot set anything, only if I attach the light to a junction, I can edit the "Label 0". But what to write here? And how to make for example the Construction site light?
I think it's pretty useful, but could you make some tutorial how to set it up?
Thanks a lot! By the way, I love this mod and I hope you'll add more and more junctions, including a bigger roundabout.
TomsonTom
Anzahl der Beiträge : 23 Anmeldedatum : 28.03.11
Thema: Re: Streets and Crossings Mo 28 März - 18:32
Oh, well. I understood it. You should parent a traffic light to the yellow_blink.sco...
Alright, don't you know if there is a "yellow-only" traffic light somewhere? If I want to make a construction site, I don't want to make it using red-amber-green traffic lights.
Emil
Anzahl der Beiträge : 596 Anmeldedatum : 14.02.11
Thema: Re: Streets and Crossings Mo 28 März - 19:15
TomsonTom schrieb:
Oh, well. I understood it. You should parent a traffic light to the yellow_blink.sco...
Alright, don't you know if there is a "yellow-only" traffic light somewhere? If I want to make a construction site, I don't want to make it using red-amber-green traffic lights.
Yes there is one. You'll find it in the German section or on mods.gcworld.de. It's called Leitbake and a seperate item "Leitbake Licht" (The Light on top, placement with attatch to object.)
TomsonTom
Anzahl der Beiträge : 23 Anmeldedatum : 28.03.11
Thema: Re: Streets and Crossings Mo 28 März - 20:39
Thanks a lot!
Emil
Anzahl der Beiträge : 596 Anmeldedatum : 14.02.11
Thema: Re: Streets and Crossings Di 29 März - 9:56
Added Autobahn with 2 lanes and entry and exit.
Se7en
Anzahl der Beiträge : 470 Anmeldedatum : 03.07.09 Ort : Serbia
Thema: Re: Streets and Crossings Di 29 März - 9:58
Oh yeah!
This is awesome stuff Emil! Thank you!
swidzi
Anzahl der Beiträge : 10 Anmeldedatum : 25.03.11 Alter : 40 Ort : Warsaw, Poland
Thema: Re: Streets and Crossings Di 29 März - 10:56
Those are great
Any plans on making normal (no motorway/autobahn) 2 lane streets with junctions and crossings adapted to traffic lights? (no rushing! Just wondering should I wait a moment or try to master Blender to make my own roads )
Anyway! Great work so far
Emil
Anzahl der Beiträge : 596 Anmeldedatum : 14.02.11
Thema: Re: Streets and Crossings Di 29 März - 10:59
swidzi schrieb:
Those are great
Any plans on making normal (no motorway/autobahn) 2 lane streets with junctions and crossings adapted to traffic lights? (no rushing! Just wondering should I wait a moment or try to master Blender to make my own roads )