Thema: Re: Streets and Crossings Mi 13 Apr - 12:28
I tested it right now, and realized that the AI seems to be sligthly more unstable. Sometimes traffic comes to stop at crossings and junctions more often than on right-hand traffic.
Gast Gast
Thema: Re: Streets and Crossings Do 14 Apr - 8:29
Emil, your work here is fantastic! .... it's brilliant that yuo're researching and investigating left hand path roads & intersections...
Cheers, David.
krtz07
Anzahl der Beiträge : 413 Anmeldedatum : 10.09.09 Alter : 38 Ort : Philadelphia PA
Thema: Re: Streets and Crossings Sa 16 Apr - 12:54
It looks nice, but I do have an question, is it possible to model an object->intersection and tilt its axis to an 3% gradient and model out the side roads with an cant/superelevation at 3% to connect with the intersection. I am only asking because it will add to the realism of the simulator. Currently, only 0% gradient intersections exist.
Emil
Anzahl der Beiträge : 596 Anmeldedatum : 14.02.11
Thema: Re: Streets and Crossings So 17 Apr - 10:07
krtz07 schrieb:
It looks nice, but I do have an question, is it possible to model an object->intersection and tilt its axis to an 3% gradient and model out the side roads with an cant/superelevation at 3% to connect with the intersection. I am only asking because it will add to the realism of the simulator. Currently, only 0% gradient intersections exist.
In general, yes, that would be possible. And It would also be nice to use. But this would increase the work ammount like the texture change and it is only used in some special cases. I realized this type of problems already on my on map, but i decided that it would be too special in insert that kind of rotation. In my opinion it would be more suitable if this type of rotation could be applied in the Editor itself. But I'm not expecting that to happen.
RelentlessTurd
Anzahl der Beiträge : 13 Anmeldedatum : 01.04.11
Thema: Re: Streets and Crossings Do 28 Apr - 14:53
Hi, this is a great package you have created and I am using it to create my own route, but on this route there are speed humps such as these:
and speed restrictions such as these:
Any chance of you having a go at these things and including them in the next update?
Thanks a lot for the package and the constant work you are putting into it! Relentless
Emil
Anzahl der Beiträge : 596 Anmeldedatum : 14.02.11
Thema: Re: Streets and Crossings So 8 Mai - 19:11
Speed bumps are simple on even Streets. On streets with gradients the could be problematic.
I see there is a sign on the right which says there is a speed camera? Is there actually a real camera next to it, or is ist only pretending to have one?
ediblechickenwing
Anzahl der Beiträge : 317 Anmeldedatum : 16.04.10 Ort : South Wales, UK
Thema: Re: Streets and Crossings So 8 Mai - 19:29
Emil schrieb:
I see there is a sign on the right which says there is a speed camera? Is there actually a real camera next to it, or is ist only pretending to have one?
It just means there might be a speed camera somewhere ahead. Mobile speed cameras can only operate in these sections, if it's not signposted then they must put out a portable fold-up sign.
Amy Rose
Anzahl der Beiträge : 663 Anmeldedatum : 13.01.11 Ort : Toronto, Ontario, Canada
Thema: Re: Streets and Crossings So 8 Mai - 21:29
Any updates Emil?
peterZZD
Anzahl der Beiträge : 270 Anmeldedatum : 20.12.10 Alter : 26 Ort : Depending on the time of the year, middle of nowhere or middle of nowhere
Thema: Re: Streets and Crossings Mi 25 Mai - 18:04
Hello,
I wonder if you could make a custom .x file for a simple T junction:
Code:
Ruhlebener Straße -----+----- Kloster Straße Seeburger Straße
I'd be glad if I could fit in two standard buses before the bus lane disappears at the Ruhlebener Straße end and a bus inlay at the Seeburger Straße end that comes in straight from the junction. I only ask for the .x file as I wish to do the paths and the light timing myself.
It's not a must-do but if anyone could do it (Emil, or anyone who wants to), I'll appreciate it as, without this junction, I will not be able to continue with my map further on. I'll of course include the person as one of the co-makers.
Regards, Tr.P.S.
Jason
Anzahl der Beiträge : 40 Anmeldedatum : 21.02.11
Thema: Re: Streets and Crossings So 26 Jun - 16:39
Emil schrieb:
Is some of you interested in lefthand traffic? Maybe there could be a Version of the SimpleStreets which is enabled for left hand traffic? If someone is interested in modifying the AI-Paths on crossings and junctions I'd really appreciate your help with this. I'd like to contribute the blender and 3D-Models.
Hello Emil, yes it would be great to do a version for Left hand traffic, I would be more than happy to modify the AI paths, I have already been editing the paths on a lot of the standard junctions.