Thema: Converting Buses From Exsiting Games Sa 13 Nov - 23:12
Hello,
I come from a Midtown Madness Group, and we are very interested into OMSI simulator as an optinon for the future. I have been wondering, is it posible to convert our buses/Maps to be compatible with OMSI? If you are interested what program we use to make them, it is caled Zmodeler. We are also interested if the simulator will have multiplayer, or will it be possible for third party to make a seperate program to use with OMSI?
random.monster1981
Anzahl der Beiträge : 238 Anmeldedatum : 06.11.10
Thema: Re: Converting Buses From Exsiting Games Di 16 Nov - 21:39
qwertyqatar schrieb:
Hello,
I come from a Midtown Madness Group, and we are very interested into OMSI simulator as an optinon for the future. I have been wondering, is it posible to convert our buses/Maps to be compatible with OMSI? If you are interested what program we use to make them, it is caled Zmodeler. We are also interested if the simulator will have multiplayer, or will it be possible for third party to make a seperate program to use with OMSI?
I'm in the process of checking this all out qwerty ( you remember me im gizmo from mm2sc )
one such bus I've been building for mm2, but might convert over to OMSI if the tools become available before the release.
qwertyqatar
Anzahl der Beiträge : 27 Anmeldedatum : 13.11.10
Thema: Re: Converting Buses From Exsiting Games Mi 17 Nov - 16:48
random.monster1981 schrieb:
( you remember me im gizmo from mm2sc )
Of Course I do silly! Any ways, thats good that you are looking into it aswell, the quality of that bus will fit right in with OMSI!
Jacob1029
Anzahl der Beiträge : 51 Anmeldedatum : 05.12.09
Thema: Re: Converting Buses From Exsiting Games Sa 4 Dez - 16:05
random.monster1981 schrieb:
qwertyqatar schrieb:
Hello,
I come from a Midtown Madness Group, and we are very interested into OMSI simulator as an optinon for the future. I have been wondering, is it posible to convert our buses/Maps to be compatible with OMSI? If you are interested what program we use to make them, it is caled Zmodeler. We are also interested if the simulator will have multiplayer, or will it be possible for third party to make a seperate program to use with OMSI?
I'm in the process of checking this all out qwerty ( you remember me im gizmo from mm2sc )
one such bus I've been building for mm2, but might convert over to OMSI if the tools become available before the release.
Add some smoothing, otherwise nice. (looks like blender, just don't use smoothing which adds polys)
random.monster1981
Anzahl der Beiträge : 238 Anmeldedatum : 06.11.10
Thema: Re: Converting Buses From Exsiting Games Fr 17 Dez - 13:23
that is Blender, I'm new to blender so I don't know how to add smoothing yet.
Originally the bus was modelled in "Zmodeller 1.07B"
as Zmodeller is an easier to use program, has a simple interface and the fact that I am used to it, I might just continue modelling it on Zmodeller and then export it to DX format.
Jacob1029
Anzahl der Beiträge : 51 Anmeldedatum : 05.12.09
Thema: Re: Converting Buses From Exsiting Games Fr 17 Dez - 20:47
But yeah, I hate blender, what it can do is amazing and very professional but it picks the most stupid ways to do it, interface is horrible but I guess once you learn it you never forget it.