In graphics:Smooth view transition ON
Target framerate (i have it set to 128) Leave that there,
Neighbour tales count (i have it set to 13) leave it there or possibly lower it
Max object visiblity distance (I have it set to 3211) thats good
Min object size (set to max 10.00%) yeah
For reflexion (is set to 20.07%) yeah
Particle system: Unless you do not want exhaust smoke leave it off,
Sun glow effect: only time this effects is early day driving
Max object: i sat it to 3 good
Max map complex: I sat it to 2 good
Stencil buffer effects:
I checked all
Shadows, rain,Human visible in rain reflection Meh, i don't like the shadows
ADVANCED GRAPHICS:Did not touch anything here
Confused how big i should set the catche for max.tex memory for high-res text load (is set to 400mb)
real-time reflection set to 1 well look how much it loads, i have it over 200 MB but on a lot of maps it loads less,
AI TRAFFIC:This is what confuses me most what settings should i use here
Road traffic max cars i have 400 and on some maps this is a struggle due to traffic
Scheduled buses 1000
parked cars under 50%
Humans max count i have 400 i think, BUT this does not effect on some maps
Factors passangers at station i have 150 does not effect on some maps
Schedule priority (Is set to 3 i guess i get buses on all route if increasing it to 4?) This confuses me, as i've never understood this
but personally with a map like berlin 1.4 i'd lower everything to as low as i feel safe as that is a really bad map for high FPS settings...
hope this helps
Smallhail741