Hi !
I have some question to Marcel und Rüdiger - How to properly use the bump-mapping for buses and scenery objects ?
AFAIK for bump mapping uses this tag:
- Code:
-
[matl_bumpmap]
SD80_bump.bmp
0.05
What mean last number ? Strength of the effect ? Or not ?
And another one question - textures, used in MAN-s made in black and white colours. Can we use "usually" blue bump maps ?
Thanks in advance !
P.S. Yeah, i know it's quite annoying, but what about SDK ? Almost six months have passed after OMSI was released...mabye you will release SDK "step-by-step" - model tags descriptions, animation customization, scripting language manual...