I'm working on making a sort of centralized terminal for my routes. Where majority of them would all stop at. what I'm wondering is, is it possible to make a bus layover at a stop beyond its final terminal?
What I'm trying to do is make it so certain routes would interconnect, as in line 1 will wait for line 2 to come into the terminal(assuming they are running on time). This is possible to do with the player controlled buses, but I want the AI to stay at a stop/station for more then enough time to load passengers and disembark them.
Another option I thought of is, would it be possible to cut a route in half, but not have ALL the passengers leave the bus at the terminal, say they want to go all the way to the 2nd final terminal, is this currently possible?