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 [05.06.2011/UPDATE] --> New Berlin-Spandau Map V1.4 + New Route Map for all lines :)

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AutorNachricht
Omsibest




Anzahl der Beiträge : 3
Anmeldedatum : 09.05.11

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BeitragThema: Re: [05.06.2011/UPDATE] --> New Berlin-Spandau Map V1.4 + New Route Map for all lines :)   Spandau Modern - [05.06.2011/UPDATE] --> New Berlin-Spandau Map V1.4 + New Route Map for all lines :) - Seite 13 Icon_minitimeMo 9 Mai - 18:32

Hello again!



Sad


It is boring to indicate again that the game does not twill. Everything works normal initially but then the cars, buses, nature, buildings become mostly white. In other maps, there is no problem .. Former versions there is no problem existed. Is the only way that the latest version worked for me?
Computer system details below:
Käytttöjärjestelmä: Windows 7 Home Premium

Processor: Intel (R) Core (TM) Quad CPU Q6600@2.40 GHz, 2.40 GHz
System type: 32-bit operating system.

If I gave false information or something was missing, or so say. I'm not good in these matters. I hope someone can help ...

Excuse me while my poor English I hope the translator to translate correctly ...

It may be that the map but does not work for me.
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CristianSkytter

CristianSkytter


Anzahl der Beiträge : 533
Anmeldedatum : 02.03.11

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BeitragThema: Re: [05.06.2011/UPDATE] --> New Berlin-Spandau Map V1.4 + New Route Map for all lines :)   Spandau Modern - [05.06.2011/UPDATE] --> New Berlin-Spandau Map V1.4 + New Route Map for all lines :) - Seite 13 Icon_minitimeMo 9 Mai - 19:02

My PC parameters:

Core Quad Q8200 @2,33 GHz
4GB RAM
nVidia GeForce 9500GT (1GB)

So there's no big difference between our PCs.
The only difference is that I use 64-bit system becasue it let to run OMSI much, much smoother.

Regards.
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Patrick17




Anzahl der Beiträge : 29
Anmeldedatum : 01.05.11

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Sauerland schrieb:
Very nice! Good work! [After the first impressions... Wink]
Hallo Ich suche füdise Map Neue Moderne Buse so wie die Ibis Nummer für die BUSSE wer mir da helfen kann were net Danke
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Stefan

Stefan


Anzahl der Beiträge : 296
Anmeldedatum : 16.06.09
Alter : 33
Ort : Numansdorp, die Niederlande

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Und jetzt noch einmal auf Deutsch, bitte?
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https://www.facebook.com/svanpoppel
Patrick17




Anzahl der Beiträge : 29
Anmeldedatum : 01.05.11

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Stefan schrieb:
Und jetzt noch einmal auf Deutsch, bitte?
Ich such IBIS Nummer Für den D92 Und Modernere Busse Hier für MAps
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EdjKa




Anzahl der Beiträge : 96
Anmeldedatum : 12.02.11

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CristianSkytter schrieb:
nik57 schrieb:

I installed the missing files, then replace the file "31.ttl" from version 1.0 and now map is loaded without error. Everyone who responded thank you very much. The problem was in the file "31.ttl".

Omsibest schrieb:

Thank you MR Drive. Now the map is working normally and I can continue playing. Thank you very much.

Ok, I'm happy you can enjoy now Cool


I'll check this file, but it works for most people (for me too) anyway.

Regards.


When i replaced this file map started to work also for me, so here is the problem Smile
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EDawg

EDawg


Anzahl der Beiträge : 199
Anmeldedatum : 19.02.11

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Cristian, I noticed that after the recent update there was still a traffic jam over at the Gymnasium terminus. I think there was another member here that mentioned that they had the same problem but they were also missing objects from the pic they posted. So they may have another issue as well. scratch I just noticed it because I was so busy trying out the other routes and just got back over to the 97 route. I did go into the map editor and noticed that the traffic rules for prohibited cars had a few gaps in the splines. So this may have cause cars to spawn in that area. I fixed mine and all is well in that area. You may want to take a look at it and include that fix in your next update.

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JayKae




Anzahl der Beiträge : 248
Anmeldedatum : 18.02.11

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Sweet will have to try this tonight !
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CristianSkytter

CristianSkytter


Anzahl der Beiträge : 533
Anmeldedatum : 02.03.11

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EDawg schrieb:
Cristian, I noticed that after the recent update there was still a traffic jam over at the Gymnasium terminus. I think there was another member here that mentioned that they had the same problem but they were also missing objects from the pic they posted. So they may have another issue as well. scratch I just noticed it because I was so busy trying out the other routes and just got back over to the 97 route. I did go into the map editor and noticed that the traffic rules for prohibited cars had a few gaps in the splines. So this may have cause cars to spawn in that area. I fixed mine and all is well in that area. You may want to take a look at it and include that fix in your next update.


It is marked as 'no unscheduled traffic' in this area.
I can't tell why it happens to some of you.
All cars are forced to turn left before Heerst Gymnasium loop.

About missing objects - it's necessary to have settings according to HERE, YOU WILL FIND ALL YOU NEED.txt file.
Otherwise, the game will not load objects which are placed in some distacnce from main area of map. (in this case - from Stadgrenze).


Regards.
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thedragon86

thedragon86


Anzahl der Beiträge : 2
Anmeldedatum : 26.04.11
Alter : 38
Ort : Petershagen

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when will the next update? can not wait. that is of a great work
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Mr Drive

Mr Drive


Anzahl der Beiträge : 68
Anmeldedatum : 22.04.11

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CristianSkytter schrieb:
EDawg schrieb:
Cristian, I noticed that after the recent update there was still a traffic jam over at the Gymnasium terminus. I think there was another member here that mentioned that they had the same problem but they were also missing objects from the pic they posted. So they may have another issue as well. scratch I just noticed it because I was so busy trying out the other routes and just got back over to the 97 route. I did go into the map editor and noticed that the traffic rules for prohibited cars had a few gaps in the splines. So this may have cause cars to spawn in that area. I fixed mine and all is well in that area. You may want to take a look at it and include that fix in your next update.


It is marked as 'no unscheduled traffic' in this area.
I can't tell why it happens to some of you.
All cars are forced to turn left before Heerst Gymnasium loop.

About missing objects - it's necessary to have settings according to HERE, YOU WILL FIND ALL YOU NEED.txt file.
Otherwise, the game will not load objects which are placed in some distacnce from main area of map. (in this case - from Stadgrenze).


Regards.

Well i tried it out and sometimes there's unespected unscheduled traffic in the ' no unscheduled traffic' areas. I can't track reason of that. Maybe the developers will. But this is also the case in other maps.
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Mr Drive

Mr Drive


Anzahl der Beiträge : 68
Anmeldedatum : 22.04.11

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Omsibest schrieb:
Hello again!



Sad


It is boring to indicate again that the game does not twill. Everything works normal initially but then the cars, buses, nature, buildings become mostly white. In other maps, there is no problem .. Former versions there is no problem existed. Is the only way that the latest version worked for me?
Computer system details below:
Käytttöjärjestelmä: Windows 7 Home Premium

Processor: Intel (R) Core (TM) Quad CPU Q6600@2.40 GHz, 2.40 GHz
System type: 32-bit operating system.

If I gave false information or something was missing, or so say. I'm not good in these matters. I hope someone can help ...

Excuse me while my poor English I hope the translator to translate correctly ...

It may be that the map but does not work for me.

Witch graphic card do you have? Or do you use an onboard one? (intergrated in the motherboard)

As Cristian said: Omsi runs better in 64-bit mode.

Try that, but take care: it can has effect on your other software.

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CristianSkytter

CristianSkytter


Anzahl der Beiträge : 533
Anmeldedatum : 02.03.11

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JayKae schrieb:
Sweet will have to try this tonight !

Probably someday in the next week.
But now, unfortunately, I'm having some problems with 'pedestrians knocking' on the regular road.
I hope I will solve it becasue the new area - S Bahnhof Staaken - is almost ready Mad
It took a lot of time to create this place because I wanted it to be very datailed.

Regards.
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Mr Drive

Mr Drive


Anzahl der Beiträge : 68
Anmeldedatum : 22.04.11

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CristianSkytter schrieb:
JayKae schrieb:
Sweet will have to try this tonight !

Probably someday in the next week.
But now, unfortunately, I'm having some problems with 'pedestrians knocking' on the regular road.
I hope I will solve it becasue the new area - S Bahnhof Staaken - is almost ready Mad
It took a lot of time to create this place because I wanted it to be very datailed.

Regards.

Try to lay the paths for pedestrians not to close to each other. When they are to close they pedestrians will jump over.
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CristianSkytter

CristianSkytter


Anzahl der Beiträge : 533
Anmeldedatum : 02.03.11

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Mr Drive schrieb:

Try to lay the paths for pedestrians not to close to each other. When they are to close they pedestrians will jump over.

I am affraid but it's not about that.
While driving, I get message about pedestrian knocking in area where is no traffic of them.
It is exactly on the road with no pedestrian sidewalk.

Morevoer, this happens in area I haven't edited or created.
It is along Heerstr from Stadtgrenze to Sandstr.
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Mr Drive

Mr Drive


Anzahl der Beiträge : 68
Anmeldedatum : 22.04.11

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CristianSkytter schrieb:
Mr Drive schrieb:

Try to lay the paths for pedestrians not to close to each other. When they are to close they pedestrians will jump over.

I am affraid but it's not about that.
While driving, I get message about pedestrian knocking in area where is no traffic of them.
It is exactly on the road with no pedestrian sidewalk.

Morevoer, this happens in area I haven't edited or created.
It is along Heerstr from Stadtgrenze to Sandstr.

Some kind of ghosts? Surprised

Maybe it's a kind of forgotten and in meantime hidden path.

Sounds intriguing. I'll look it over when i'm home!

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CristianSkytter

CristianSkytter


Anzahl der Beiträge : 533
Anmeldedatum : 02.03.11

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Mr Drive schrieb:
CristianSkytter schrieb:
Mr Drive schrieb:

Try to lay the paths for pedestrians not to close to each other. When they are to close they pedestrians will jump over.

I am affraid but it's not about that.
While driving, I get message about pedestrian knocking in area where is no traffic of them.
It is exactly on the road with no pedestrian sidewalk.

Morevoer, this happens in area I haven't edited or created.
It is along Heerstr from Stadtgrenze to Sandstr.

Some kind of ghosts? Surprised

Maybe it's a kind of forgotten and in meantime hidden path.

Sounds intriguing. I'll look it over when i'm home!


Surely not. Especially if it happens in different places but always around same area.
Sometimes at Pillnitzer Weg, sometimes a bit farer, on junctions, on no junction part...
It's very weird.
It seems like some problem with spline or something... just trying to figure it out
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CristianSkytter

CristianSkytter


Anzahl der Beiträge : 533
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Situation in under control now.
All works great again.
It costed much time but it was worth of it Wink

Regards.
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JayKae




Anzahl der Beiträge : 248
Anmeldedatum : 18.02.11

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Played just a little tonight, I love your map!
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CristianSkytter

CristianSkytter


Anzahl der Beiträge : 533
Anmeldedatum : 02.03.11

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JayKae schrieb:
Played just a little tonight, I love your map!

Hehe, thank you !
Have fun Wink
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Mr Drive

Mr Drive


Anzahl der Beiträge : 68
Anmeldedatum : 22.04.11

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CristianSkytter schrieb:
Situation in under control now.
All works great again.
It costed much time but it was worth of it Wink

Regards.

I'm curious... what was the problem?
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CristianSkytter

CristianSkytter


Anzahl der Beiträge : 533
Anmeldedatum : 02.03.11

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Mr Drive schrieb:

I'm curious... what was the problem?

I had to overwrite all tiles from V1.3 to V1.2 except those broken ones.
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Gast
Gast




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Hey Cristian,

Just updated my version and congratulations, this is an EXCELLENT map. Really good quality, well done !

David R. Very Happy
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CristianSkytter

CristianSkytter


Anzahl der Beiträge : 533
Anmeldedatum : 02.03.11

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David R schrieb:

Hey Cristian,

Just updated my version and congratulations, this is an EXCELLENT map. Really good quality, well done !

David R. Very Happy

Thank you David Wink
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EDawg

EDawg


Anzahl der Beiträge : 199
Anmeldedatum : 19.02.11

Spandau Modern - [05.06.2011/UPDATE] --> New Berlin-Spandau Map V1.4 + New Route Map for all lines :) - Seite 13 Empty
BeitragThema: Re: [05.06.2011/UPDATE] --> New Berlin-Spandau Map V1.4 + New Route Map for all lines :)   Spandau Modern - [05.06.2011/UPDATE] --> New Berlin-Spandau Map V1.4 + New Route Map for all lines :) - Seite 13 Icon_minitimeDi 10 Mai - 21:00

Woo hoo! you're expanding the map even further with more lines? Can't wait. Between you and David you guys are doing a damn good job keeping OMSI alive and kicking. Much props to you guys for all your hard work.

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Spandau Modern - [05.06.2011/UPDATE] --> New Berlin-Spandau Map V1.4 + New Route Map for all lines :) - Seite 13 Empty
BeitragThema: Re: [05.06.2011/UPDATE] --> New Berlin-Spandau Map V1.4 + New Route Map for all lines :)   Spandau Modern - [05.06.2011/UPDATE] --> New Berlin-Spandau Map V1.4 + New Route Map for all lines :) - Seite 13 Icon_minitime

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[05.06.2011/UPDATE] --> New Berlin-Spandau Map V1.4 + New Route Map for all lines :)
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