###############################
Nasse Straße
###############################
[sound]
..\..\..\Sounds\WetLane_1.wav
1
[3d]
0
0
0
10
[volcurve]
Velocity
[pnt]
0
0
[pnt]
40
0.4
[pnt]
80
1.0
[volcurve]
StreetCond
[pnt]
0
0
[pnt]
1
1
[pnt]
2
0
-------------------------------------------------------------------
[sound]
..\..\..\Sounds\WetLane_2.wav
1
[3d]
0
0
0
10
[volcurve]
Velocity
[pnt]
0
0
[pnt]
40
0.4
[pnt]
80
1.0
[volcurve]
StreetCond
[pnt]
1
0
[pnt]
2
1
[pnt]
2.1
0
################################################################
[sound]
D_2566UH_ein.wav
1
[3d]
-0.7
-4.5
0.5
4.5
[trigger]
ev_enginestart
###################################################################
[sound]
D_2566UH_aus.wav
1
[3d]
-0.7
-4.5
0.5
4.5
[trigger]
ev_engineshutdown
###################################################################
[loopsound]
D_2566UH@575.wav44100
engine_n
575
0.8
[3d]
-0.7
-4.5
0.5
3
4.5
[volcurve]
engine_throttle_injection
[pnt]
0
0.8
[pnt]
1.0
1.0
[volcurve]
engine_n
[pnt]
0
0
[pnt]
200
1
[pnt]
575
1
[pnt]
667
0.7
[pnt]
758
0
Volkurve Anlasser
[volcurve]
-1
[pnt]
1.0
0
[pnt]
1.3
1
[conditionSingle]
engine_n
200
3
#############################################
[loopsound]
D_2566UH@758.wav44100
engine_n
758
0.8
[3d]
-0.7
-4.5
0.5
3
4.5
[volcurve]
engine_throttle_injection
[pnt]
0
0.8
[pnt]
1.0
1.0
[volcurve]
engine_n
[pnt]
575
0
[pnt]
667
0.7
[pnt]
758
1
[pnt]
1072
0.7
[pnt]
1385
0
#############################################
[loopsound]
D_2566UH@1385.wav44100
engine_n
1385
0.8
[3d]
-0.7
-4.5
0.5
3
4.5
[volcurve]
engine_throttle_injection
[pnt]
0
0.8
[pnt]
1.0
1.0
[volcurve]
engine_n
[pnt]
758
0
[pnt]
1072
0.7
[pnt]
1385
1
[pnt]
1662
0.7
[pnt]
1939
0
#############################################
[loopsound]
D_2566UH@1939.wav44100
engine_n
1939
0.8
[3d]
-0.7
-4.5
0.5
3
4.5
[volcurve]
engine_throttle_injection
[pnt]
0
0.8
[pnt]
1.0
1.0
[volcurve]
engine_n
[pnt]
1385
0
[pnt]
1662
0.7
[pnt]
1939
1
[pnt]
3000
2
###################################################################
Außensound
###################################################################
[loopsound]
D_2566UHx@575.wav41000
engine_n
575
0.8
[viewpoint]
5
[3d]
-0.7
-4.5
0.5
4.5
Nun müssen die Volumenkurven definiert werden: es ist möglich, mehrere Kurven zu
definieren, welche dann mulitplikativ überlagert werden. Nach volcurve folgt
die Variabelennummer.
[volcurve]
engine_throttle_injection
Mittels pnt-Einträgen wird die stückweise lineare Funktion definiert. Jeder pnt besteht
aus x und y. Über dem höchsten bzw. unterm dem niedrigsten x-Wert ist sie 0.
[pnt]
0
0.7
[pnt]
1.0
1.0
[volcurve]
engine_n
[pnt]
300
0
[pnt]
575
1
[pnt]
649
0.7
[pnt]
722
0
[pnt]
3000
0
Volkurve Anlasser
[volcurve]
-1
[pnt]
1.0
0
[pnt]
1.3
1
[conditionSingle]
engine_n
300
3
#############################################
[loopsound]
D_2566UHx@722.wav44100
engine_n
722
0.8
[viewpoint]
5
[3d]
-0.7
-4.5
0.5
4.5
[volcurve]
engine_throttle_injection
[pnt]
0
0.7
[pnt]
1.0
1.0
[volcurve]
engine_n
[pnt]
575
0
[pnt]
649
0.7
[pnt]
722
1
[pnt]
968
0.7
[pnt]
1214
0
Volkurve Anlasser
[volcurve]
-1
[pnt]
1.0
0
[pnt]
1.3
1
[conditionSingle]
engine_n
300
3
#############################################
[loopsound]
D_2566UHx@1214.wav44100
engine_n
1214
0.8
[viewpoint]
5
[3d]
-0.7
-4.5
0.5
4.5
[volcurve]
engine_throttle_injection
[pnt]
0
0.7
[pnt]
1.0
1.0
[volcurve]
engine_n
[pnt]
722
0
[pnt]
968
0.7
[pnt]
1214
1
[pnt]
1434
0.7
[pnt]
1653
0
#############################################
[loopsound]
D_2566UHx@1653.wav44100
engine_n
1653
0.8
[viewpoint]
5
[3d]
-0.7
-4.5
0.5
4.5
[volcurve]
engine_throttle_injection
[pnt]
0
0.7
[pnt]
1.0
1.0
[volcurve]
engine_n
[pnt]
1214
0
[pnt]
1434
0.7
[pnt]
1653
1
[pnt]
1978
0.7
[pnt]
2296
0
#############################################
[loopsound]
D_2566UHx@2296.wav44100
engine_n
2296
0.8
[viewpoint]
5
[3d]
-0.7
-4.5
0.5
4.5
[volcurve]
engine_throttle_injection
[pnt]
0
0.8
[pnt]
1.0
1.0
[volcurve]
engine_n
[pnt]
1653
0
[pnt]
1978
0.7
[pnt]
2296
1
##################################################################################
Motorrattern bei Vollgas
##################################################################################
[loopsound]
D_2566UH@1292_Last.wav44100
engine_n
1292
0.8
[viewpoint]
2
[3d]
-0.7
-4.5
0.5
3
4.5
[volcurve]
engine_throttle_injection
[pnt]
0
0
[pnt]
0.2
0.5
[pnt]
0.5
1.0
[pnt]
1.0
1.0
[volcurve]
engine_n
[pnt]
400
0
[pnt]
1280
1
[pnt]
2500
1
##############################################
[loopsound]
D_2566UHx@1280_Last.wav44100
engine_n
1280
0.8
[viewpoint]
5
[3d]
-0.7
-4.5
0.5
3
4.5
[volcurve]
engine_throttle_injection
[pnt]
0
0
[pnt]
0.5
1.0
[pnt]
1.0
1.0
[volcurve]
engine_n
[pnt]
400
0
[pnt]
1280
1
[pnt]
2500
1
##############################################
[loopsound]
D_2566UHx@1280_bass.wav44100
engine_n
1280
0.8
[viewpoint]
5
[3d]
-0.7
-4.5
0.5
10
[volcurve]
engine_throttle_injection
[pnt]
0
0
[pnt]
0.5
1.0
[pnt]
1.0
1.0
[volcurve]
engine_n
[pnt]
600
0
[pnt]
1300
1
[pnt]
2500
0.24
##################################################################################
Motorvibration bei Unterleerlaufdrehzahl
##################################################################################
[loopsound]
SD_2566MUH_vibration@497.wav32000
engine_n
497
0.7
[viewpoint]
2
Soll der Sound 3D sein, dann werden mit folgendem Abschnitt für den aktuellen Sound die
nötigen Parameter gesetzt: die drei Koordinaten (quer, längs, hoch) des Busses im lokalen System und jener Abstand,
wo der Sound mit 100% Lautstärke abgespielt wird:
[3d]
-0.7
-4.5
0.5
4.5
Nun müssen die Volumenkurven definiert werden: es ist möglich, mehrere Kurven zu
definieren, welche dann mulitplikativ überlagert werden. Nach volcurve folgt
die Variabelennummer.
[volcurve]
engine_throttle_injection
Mittels pnt-Einträgen wird die stückweise lineare Funktion definiert. Jeder pnt besteht
aus x und y. Über dem höchsten bzw. unterm dem niedrigsten x-Wert ist sie 0.
[pnt]
0
0.7
[pnt]
1.0
1.0
[volcurve]
engine_n
[pnt]
450
0
[pnt]
497
1
[pnt]
530
0
Volkurve Anlasser
[volcurve]
-1
[pnt]
1.0
0
[pnt]
1.3
1
[conditionSingle]
engine_n
300
3
#############################################
Hinterachse Schubbetrieb
#############################################
[loopsound]
D_Axle_schub_283.wav
48000
Wheel_RotationSpeed_1_L
283
1.0
[3d]
0
-2.7
0.5
7
[volcurve]
M_Wheel
[pnt]
-1000
1
[pnt]
500
0
[volcurve]
Wheel_RotationSpeed_1_L
[pnt]
50
0
[pnt]
283
1
#############################################
Hinterachse Leerlauf
#############################################
[loopsound]
D_Axle_leer_277.wav
48000
Wheel_RotationSpeed_1_L
277
1.0
[3d]
0
-2.7
0.5
7
[volcurve]
M_Wheel
[pnt]
-500
0
[pnt]
500
1
[pnt]
1000
1
[pnt]
3000
0
[volcurve]
Wheel_RotationSpeed_1_L
[pnt]
0
0
[pnt]
277
1
#############################################
Hinterachse Traktionsbetrieb
#############################################
Linke Seite:
[loopsound]
D_Axle_last_171.wav
48000
Wheel_RotationSpeed_1_L
171
0.7
[3d]
0
-2.7
0.5
7
[volcurve]
M_Wheel
[pnt]
750
0
[pnt]
3000
1
[volcurve]
Wheel_RotationSpeed_1_L
[pnt]
50
0
[pnt]
170
1
[pnt]
203
0.7
[pnt]
246
0
[loopsound]
D_Axle_last_246.wav
48000
Wheel_RotationSpeed_1_L
246
0.7
[3d]
0
-2.7
0.5
7
[volcurve]
M_Wheel
[pnt]
750
0
[pnt]
3000
1
[volcurve]
Wheel_RotationSpeed_1_L
[pnt]
160
0
[pnt]
203
0.7
[pnt]
246
1
[pnt]
281
0.7
[pnt]
316
0
[loopsound]
D_Axle_last_316.wav
48000
Wheel_RotationSpeed_1_L
316
0.7
[3d]
0
-2.7
0.5
7
[volcurve]
M_Wheel
[pnt]
750
0
[pnt]
3000
1
[volcurve]
Wheel_RotationSpeed_1_L
[pnt]
246
0
[pnt]
281
0.7
[pnt]
316
1
Rechte Seite:
[loopsound]
D_Axle_last_171.wav
48000
Wheel_RotationSpeed_1_R
171
0.7
[3d]
0
-2.7
0.5
7
[volcurve]
M_Wheel
[pnt]
750
0
[pnt]
3000
1
[volcurve]
Wheel_RotationSpeed_1_R
[pnt]
50
0
[pnt]
170
1
[pnt]
203
0.7
[pnt]
246
0
[loopsound]
D_Axle_last_246.wav
48000
Wheel_RotationSpeed_1_R
246
0.7
[3d]
0
-2.7
0.5
7
[volcurve]
M_Wheel
[pnt]
750
0
[pnt]
3000
1
[volcurve]
Wheel_RotationSpeed_1_R
[pnt]
160
0
[pnt]
203
0.7
[pnt]
246
1
[pnt]
281
0.7
[pnt]
316
0
[loopsound]
D_Axle_last_316.wav
48000
Wheel_RotationSpeed_1_R
316
0.7
[3d]
0
-2.7
0.5
7
[volcurve]
M_Wheel
[pnt]
750
0
[pnt]
3000
1
[volcurve]
Wheel_RotationSpeed_1_R
[pnt]
246
0
[pnt]
281
0.7
[pnt]
316
1
#############################################
Retarder
#############################################
[loopsound]
retarder02.wav
44100
antrieb_n_kardanwelle
374.248
0.4
[3d]
0
-2.7
0.5
7
[volcurve]
-1
[pnt]
0
0
[pnt]
1
1
[volcurve]
antrieb_n_kardanwelle
[pnt]
-574
0
[pnt]
-344.4
1
[pnt]
-229.6
0.9
[pnt]
0
0
[pnt]
229.6
0.9
[pnt]
344.4
1
[pnt]
1000
0
[volcurve]
antrieb_retarder_volume
[pnt]
0
0
[pnt]
1
1
[conditionSingle]
antrieb_wendesatz
1
1
Folgender Wert erzeugt eine boolische Abspielkondition:
* Variablennummer (der Single-Liste)
* Referenzwert
* Vergleichsoperation: 0: <>, 1: =, 2: <, 3: >, 4: <=, 5: >=
[conditionSingle]
antrieb_getr_aktugang
2
4
[loopsound]
D_Retarder_171.wav
48000
antrieb_n_kardanwelle
982
1
[3d]
0
-2.7
0.5
7
[volcurve]
-1
[pnt]
0
0
[pnt]
1
1
[volcurve]
antrieb_n_kardanwelle
[pnt]
300
0
[pnt]
982
1
[pnt]
1229
0.7
[pnt]
1475
0
[volcurve]
antrieb_retarder_volume
[pnt]
0
0
[pnt]
1
1
[conditionSingle]
antrieb_wendesatz
1
1
[loopsound]
D_Retarder_257.wav
48000
antrieb_n_kardanwelle
1475
1
[3d]
0
-2.7
0.5
7
[volcurve]
-1
[pnt]
0
0
[pnt]
1
1
[volcurve]
antrieb_n_kardanwelle
[pnt]
982
0
[pnt]
1229
0.7
[pnt]
1475
1
[volcurve]
antrieb_retarder_volume
[pnt]
0
0
[pnt]
1
1
[conditionSingle]
antrieb_wendesatz
1
1
#############################################
Retarder-Einsetzsound
#############################################
[loopsound]
D_Retarder_Start_606.wav
44100
antrieb_n_kardanwelle
606
1
[noloop]
[3d]
0
-2.7
0.5
7
[conditionSingle]
antrieb_wendesatz
1
1
[volcurve]
antrieb_n_kardanwelle
[pnt]
0
0
[pnt]
606
1
[pnt]
845
0.7
[pnt]
1091
0
[volcurve]
antrieb_retarder
[pnt]
0
0
[pnt]
1
1
[loopsound]
D_Retarder_Start_190.wav
48000
antrieb_n_kardanwelle
1091
1
[noloop]
[3d]
0
-2.7
0.5
7
[conditionSingle]
antrieb_wendesatz
1
1
[volcurve]
antrieb_n_kardanwelle
[pnt]
606
0
[pnt]
849
0.7
[pnt]
1091
1
[pnt]
1247
0.7
[pnt]
1395
0
[volcurve]
antrieb_retarder
[pnt]
0
0
[pnt]
1
1
[loopsound]
D_Retarder_Start_243.wav
48000
antrieb_n_kardanwelle
1395
1
[noloop]
[3d]
0
-2.7
0.5
7
[conditionSingle]
antrieb_wendesatz
1
1
[volcurve]
antrieb_n_kardanwelle
[pnt]
1091
0
[pnt]
1247
0.7
[pnt]
1395
1
[pnt]
1659
0
[volcurve]
antrieb_retarder
[pnt]
0
0
[pnt]
1
1
[loopsound]
D_Retarder_Start_289.wav
48000
antrieb_n_kardanwelle
1659
1
[noloop]
[3d]
0
-2.7
0.5
7
[conditionSingle]
antrieb_wendesatz
1
1
[volcurve]
antrieb_n_kardanwelle
[pnt]
1395
0
[pnt]
1659
1
[volcurve]
antrieb_retarder
[pnt]
0
0
[pnt]
1
1
#############################################
Getriebeheulen im 1. Gang
[loopsound]
retarder02.wav
44100
antrieb_n_kardanwelle
762
0.7
[3d]
0
-2.7
0.5
7
[volcurve]
M_Wheel
[pnt]
-7000
1
[pnt]
0
0.2
[pnt]
6000
1
[volcurve]
antrieb_n_kardanwelle
[pnt]
0
0
[pnt]
100
1
[pnt]
550
0.5
[pnt]
750
1
[conditionSingle]
antrieb_getr_aktugang
1
1
#############################################
Schaltsounds
#############################################
[loopsound]
D8_Downshift_3-2_128.wav
32000
Wheel_RotationSpeed_1_L
288.6
1.4
[3d]
0
-2.7
0.5
7
[volcurve]
antrieb_n_kardanwelle
[pnt]
0
0
[pnt]
100
1
[volcurve]
antrieb_retarder
[pnt]
0
0
[pnt]
1
1
[trigger]
ev_gear_downshift2
[loopsound]
D_Upshift_1-2_144.wav
48000
Wheel_RotationSpeed_1_L
144
1
[3d]
0
-2.7
0.5
7
[volcurve]
antrieb_n_kardanwelle
[pnt]
0
0
[pnt]
100
1
[trigger]
ev_gear_upshift2
[loopsound]
D_Upshift_2-3_194.wav
48000
Wheel_RotationSpeed_1_L
194
1
[3d]
0
-2.7
0.5
7
[volcurve]
antrieb_n_kardanwelle
[pnt]
0
0
[pnt]
100
1
[volcurve]
M_Wheel
[pnt]
2000
0
[pnt]
3000
1
[trigger]
ev_gear_upshift3
[loopsound]
D_Upshift_2-3_191_leer.wav
48000
Wheel_RotationSpeed_1_L
191
1
[3d]
0
-2.7
0.5
7
[volcurve]
antrieb_n_kardanwelle
[pnt]
0
0
[pnt]
100
1
[volcurve]
M_Wheel
[pnt]
2000
1
[pnt]
3000
0
[trigger]
ev_gear_upshift3
###############################################
Türen
###############################################
Tür1
[sound]
D87_fdoor1_opn.wav
1
[3d]
0
6
0
2
Es werden Trigger eingerichtet. Ein solcher Sound looped automatisch NICHT, kann aber gepitcht werden -
allerdings werden Volumen und Pitch nur einmalig beim Abspielstart zugewiesen.
Der Parameter ist der Event-String.
[trigger]
ev_doortriggeropen_0
[sound]
D87_fdoor1_cls.wav
1
[3d]
0
6
0
2
[trigger]
ev_doortriggerclose_0
Tür2
[sound]
D87_fdoor2_opn.wav
1
[3d]
0
6
0
2
[trigger]
ev_doortriggeropen_1
[sound]
D87_fdoor2_cls.wav
1
[3d]
0
6
0
2
[trigger]
ev_doortriggerclose_1
Tür3
[sound]
D87_bdoor_opn.wav
1
[3d]
0
0
0
2
[trigger]
ev_doortriggeropen_2
[sound]
D87_bdoor_cls.wav
1
[3d]
0
0
0
2
[trigger]
ev_doortriggerclose_2
Türschlagen 1
[sound]
D87_fdoor1_cls_hit.wav
1
[3d]
0
6
0
2
[volcurve]
doorSpeed_0
[pnt]
-1.0
1.0
[pnt]
-0.5
0.0
[trigger]
ev_doorhitclose_0
Türschlagen 2
[sound]
D87_fdoor2_cls_hit.wav
1
[3d]
0
6
0
2
[volcurve]
doorSpeed_1
[pnt]
-1.0
1.0
[pnt]
-0.5
0.0
[trigger]
ev_doorhitclose_1
Türschlagen 3
[sound]
D87_bdoor_cls_hit.wav
1
[3d]
0
0
0
2
[volcurve]
doorSpeed_2
[pnt]
-1.0
1.0
[pnt]
-0.5
0.0
[trigger]
ev_doorhitclose_2
Öffnen
Türschlagen 1
[sound]
D87_fdoor1_opn_hit.wav
1
[3d]
0
6
0
2
[volcurve]
doorSpeed_0
[pnt]
0.5
0.0
[pnt]
1.0
1.0
[trigger]
ev_doorhitopen_0
Türschlagen 2
[sound]
D87_fdoor2_opn_hit.wav
1
[3d]
0
6
0
2
[volcurve]
doorSpeed_1
[pnt]
0.5
0.0
[pnt]
1.0
1.0
[trigger]
ev_doorhitopen_1
Türschlagen 3
[sound]
D87_bdoor_opn_hit.wav
1
[3d]
0
0
0
2
[volcurve]
doorSpeed_2
[pnt]
0.5
0.0
[pnt]
1.0
1.0
[trigger]
ev_doorhitopen_2
###############################################
[sound]
D_schaltruck_laut.wav
1
[3d]
-0.7
-4.5
0.5
4.0
[volcurve]
antrieb_rucksoundvol
[pnt]
0
0.15
[pnt]
600
0.15
[pnt]
900
1
[trigger]
ev_schaltruck
[sound]
retarder_aus.wav
0.4
[3d]
-0.7
-4.5
0.5
4.5
[trigger]
ev_retarder_aus
[sound]
D_hstbremse_aus.wav
1
[3d]
0
0
0
2
[trigger]
ev_haltebremse_aus
[sound]
D_hstbremse_ein.wav
1
[3d]
0
0
0
2
[trigger]
ev_haltebremse_an
#############################################
[sound]
D_Schepper.wav
1
[3d]
0
0
0
6
[volcurve]
Klappern_Vol
[pnt]
0
0
[pnt]
1
1
[volcurve]
Velocity
[pnt]
0
0
[pnt]
30
1
########################################
Cockpitsounds
########################################
[sound]
SD_blinker_on.wav
0.5
[3d]
-0.8
5.289
1.519
0.7
[trigger]
ev_lights_blinker_on
[sound]
SD_blinker_off.wav
0.7
[3d]
-0.8
5.289
1.519
0.5
[trigger]
ev_lights_blinker_off
[sound]
SD_blinker_swoff.wav
0.7
[3d]
-0.8
5.289
1.519
0.5
[trigger]
ev_lights_blinker_swoff
#####################################
[sound]
D_Feststell_ein.wav
1.2
[3d]
-0.8
5.289
1.519
0.5
[trigger]
ev_bremse_feststell_ein
[sound]
D_Feststell_aus.wav
1.2
[3d]
-0.8
5.289
1.519
0.5
[trigger]
ev_bremse_feststell_aus
[sound]
gangwahltaster.wav
1
[3d]
-0.8
5.289
1.519
0.5
[trigger]
ev_gangwahltaster
[sound]
gangwahltaster_N.wav
1
[3d]
-0.8
5.289
1.519
0.5
[trigger]
ev_gangwahltaster_N
[sound]
SD_hupe_lang.wav
1
[3d]
-0.8
5.289
1.519
10
[volcurve]
cockpit_hupe_volume
[pnt]
0
0
[pnt]
1
1
[conditionSingle]
cockpit_hupe_volume
3
0
[sound]
SD_hupe_an.wav
1
[3d]
-0.8
5.289
1.519
10
[trigger]
ev_hupe_an
[sound]
SD_hupe_aus.wav
1
[3d]
-0.8
5.289
1.519
10
[trigger]
ev_hupe_aus
[sound]
SD_druckregler_abblasen.wav
0.2
[3d]
-0.8
5
0.4
1
[trigger]
ev_kompressor_aus
[loopsound]
SD85_druckregler_zischen.wav
44100
engine_n
592
0.5
[viewpoint]
5
[3d]
-0.8
5
0.4
1
[conditionSingle]
bremse_kompressor
0
1
[volcurve]
-1
[pnt]
0
0
[pnt]
0.5
1
##########################################
[sound]
D_bremse_loesen.wav
0.6
[3d]
-0.6
5
1
2
[volcurve]
bremse_zischvolume
[pnt]
100000
0.2
[pnt]
700000
1
[trigger]
ev_loesezischen
#########################################
[sound]
D_bremse_treten.wav
0.5
[3d]
-0.6
5
1
2
[trigger]
ev_bremszischen
[sound]
SD_kippschalter_ein.wav
1
[3d]
-0.8
5.289
1.519
0.5
[trigger]
ev_kippschalter_ein
[sound]
SD_kippschalter_aus.wav
1
[3d]
-0.8
5.289
1.519
0.5
[trigger]
ev_kippschalter_aus
[sound]
hstbremse_aus.wav
1
[3d]
-0.8
5.289
1.519
0.5
[trigger]
ev_haltebremse_sw_aus
[sound]
hstbremse_ein.wav
1
[3d]
-0.8
5.289
1.519
0.5
[trigger]
ev_haltebremse_sw_an
######################################
Klimator-Lüfter
[loopsound]
klimator_55.wav
44100
cp_klimator_RPM
55
0.5
[3d]
0
5.4
1.2
3
[volcurve]
cp_klimator_RPM
[pnt]
0
0.0
[pnt]
10
0.0
[pnt]
55
1
[pnt]
66
1
[pnt]
77
0
[loopsound]
klimator_77.wav
44100
cp_klimator_RPM
77
0.5
[3d]
0
5.4
1.2
3
[volcurve]
cp_klimator_RPM
[pnt]
55
0
[pnt]
66
0.5
[pnt]
77
1
[pnt]
89
1
[pnt]
100
0
[loopsound]
klimator_100.wav
44100
cp_klimator_RPM
100
0.5
[3d]
0
5.4
1.2
3
[volcurve]
cp_klimator_RPM
[pnt]
77
0
[pnt]
89
0.5
[pnt]
100
1
######################################
Umluftheizung
[loopsound]
Umluftheizung.wav
48000
cp_cabinheater_RPM
100
1
[3d]
0.7
-4.5
1.2
5
[volcurve]
cp_cabinheater_RPM
[pnt]
30
0
[pnt]
100
1
###############################
Lautsprecher
[sound]
SD_lautsprech_start.wav
1
[3d]
0
0
2
2
[trigger]
micro_lautsprecherknack_start
..........................................
[sound]
SD_lautsprech_end.wav
1
[3d]
0
0
2
2
[trigger]
micro_lautsprecherknack_end
..........................................
[sound]
SD_lautsprech_rausch.wav
1
[3d]
0
0
2
2
[conditionSingle]
Snd_Microphone
1
1
..........................................
[loopsound]
SD_lautsprech_Motor@592.wav44100
engine_n
592
1
[3d]
0
0
2
2
[volcurve]
engine_n
[pnt]
0
0
[pnt]
200
1
[conditionSingle]
engine_n
200
3
[conditionSingle]
Snd_Microphone
1
1
############################################
Standheizung
[sound]
Standheizung01.wav
1
[3d]
-0.7
0.4
0.6
3
[volcurve]
standheizung_volume_stufe1
[pnt]
0
0
[pnt]
1
1
[sound]
Standheizung02.wav
1
[3d]
-0.7
0.4
0.6
3
[volcurve]
standheizung_volume_stufe2
[pnt]
0
0
[pnt]
1
1
##################################
Scheibenwischer
[loopsound]
Scheibenwischer.wav
44100
wiper_speed
2.5
1
[noloop]
[3d]
0
5.7
1.4
1
[trigger]
wiper_start
[conditionSingle]
wiperrunning
1
1
#########################################
Scheibenwischer trocken
[loopsound]
Scheibenwischer_trocken.wav
44100
wiper_speed
2.5
1
[noloop]
[3d]
0
5.7
1.4
1
[trigger]
wiper_start_dry
[conditionSingle]
wiperrunning
1
1
##################################
Wascher
[sound]
wascher_loop.wav
1
[3d]
0
5.7
1.4
1
[conditionSingle]
wiper_wash
1
1
[volcurve]
-1
[pnt]
0
0
[pnt]
0.5
0
[pnt]
0.9
1
[sound]
wascher_start.wav
1
[3d]
0
5.7
1.4
1
[trigger]
wiper_wash_start
##################################
Fahrerfenster
[sound]
fahrerfenster_opn.wav
1
[3d]
-1.1
4.7
2.0
1
[volcurve]
cp_fahrerfenster_speed
[pnt]
0
0
[pnt]
1
1
[trigger]
ev_fahrerfenster_opn
[sound]
fahrerfenster_cls.wav
1
[3d]
-1.1
4.7
2.0
1
[volcurve]
cp_fahrerfenster_speed
[pnt]
0
0
[pnt]
1
1
[trigger]
ev_fahrerfenster_cls
[sound]
fahrerfenster_mov.wav
1
[3d]
-1.1
4.7
2.0
1
[volcurve]
cp_fahrerfenster_speed
[pnt]
0
0
[pnt]
1
1
##################################
Klappfenster
[sound]
klappfenster_opn.wav
1
[3d]
0
2
2
5
[trigger]
ev_klappfenster_opn
[sound]
klappfenster_cls.wav
1
[3d]
0
0
2
5
[trigger]
ev_klappfenster_cls
#######################################
Schlüssel
[sound]
Schluessel_steck.wav
1
[3d]
-0.65
5.35
1.6
0.5
[trigger]
ev_schluessel_steck
[sound]
Schluessel_dreh.wav
1
[3d]
-0.65
5.35
1.6
0.5
[trigger]
ev_schluessel_dreh
###################################################
IBIS-Gerät
###################################################
[sound]
IBIS_startup.wav
1
[3d]
-0.5
5.5
1.6
0.5
[trigger]
ev_IBIS-startupsound
[sound]
IBIS_piep.wav
1
[3d]
-0.5
5.5
1.6
0.5
[trigger]
ev_IBIS_piep
[sound]
IBIS_pieperror.wav
1
[3d]
-0.5
5.5
1.6
0.5
[trigger]
ev_IBIS_pieperror
[sound]
IBIS_entwerter.wav
1
[3d]
-0.46
3.96
1.72
0.5
[trigger]
ev_IBIS_entwerter
[sound]
IBIS_entwerter_weiter.wav
1
[3d]
-0.46
3.96
1.72
0.5
[trigger]
ev_IBIS_entwerter_weiter
###################################################################
Ansagen
###################################################################
[sound]
1
[3d]
0
0
2
2
[trigger]
ev_IBIS_Ansagen
###################################################
Matrixanzeige
###################################################
[sound]
Matrix_Ziel.wav
1
[3d]
0.77
5.14
2.72
0.5
[trigger]
ev_Matrix_Terminus_change
[sound]
Matrix_Linie.wav
1
[3d]
0.77
5.14
2.72
0.5
[trigger]
ev_Matrix_Line_change
###################################################
Entwerter
###################################################
[sound]
Entwerter.wav
1
[3d]
-0.357
3.552
1.760
1.0
[trigger]
ev_Stamper
###################################################
Ticket-Kauf
###################################################
[sound]
Ticket_Geld.wav
1
[3d]
-0.107
4.846
1.693
0.3
[trigger]
ev_ticketsale_givemoney
.......................
[sound]
Ticket_Geld_input.wav
1
[3d]
-0.107
4.846
1.693
0.3
[trigger]
ev_ticketsale_takemoney
.......................
[sound]
Ticket_Geld_output_1.wav
1
[3d]
-0.107
4.846
1.693
0.3
[trigger]
ev_ticketsale_givechange_solo
.......................
[sound]
Ticket_Geld_output_2.wav
1
[3d]
-0.107
4.846
1.693
0.3
[trigger]
ev_ticketsale_givechange
[sound]
Ticket_Fahrkarte.wav
1
[3d]
-0.107
4.846
1.693
0.3
[trigger]
ev_ticketsale_giveticket
$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
***ACHTUNG: Polyphonie-Test!!! ***
[sound]
Ticket_Geld_output_2.wav
1
[3d]
-0.107
4.846
1.693
0.3
[trigger]
ev_ticketsale_givechange2
[sound]
Ticket_Geld_output_2.wav
1
[3d]
-0.107
4.846
1.693
0.3
[trigger]
ev_ticketsale_givechange3
[sound]
Ticket_Geld_output_1.wav
1
[3d]
-0.107
4.846
1.693
0.3
[trigger]
ev_ticketsale_givechange_solo2
[sound]
Ticket_Geld_output_1.wav
1
[3d]
-0.107
4.846
1.693
0.3
[trigger]
ev_ticketsale_givechange_solo3
***Polyphonie-Test ENDE***
$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
###################################################################
REGEN
###################################################################
[sound]
regen.wav
1.0
[3d]
0
0
3
15
[viewpoint]
2
[volcurve]
PrecipRate
[pnt]
0.0
0.1
[pnt]
1.0
1.0
[conditionSingle]
PrecipType
1
1
#######################
Fahrertür
######################
[sound]
tuerauf.wav
1.0
[3d]
-0.5
4.3
1
3
[trigger]
ev_fahrertuer_auf
[sound]
tuerzu.wav
1.0
[3d]
-0.5
4.3
1
3
[trigger]
ev_fahrertuer_zu
###########################
Bremsenquietschen
[sound]
bremse_quietsch01.wav
1
[3d]
0
2.9
0.5
3
[volcurve]
bremse_p_Brzyl_VA
[pnt]
100000
0
[pnt]
300000
1
[pnt]
600000
0
[volcurve]
Wheel_RotationSpeed_0_R
[pnt]
-200
0
[pnt]
-50
1
[pnt]
-10
1
[pnt]
0
0
[pnt]
10
1
[pnt]
50
1
[pnt]
200
0
[volcurve]
bremse_quietsch_volume
[pnt]
-1
0
[pnt]
0
1
[pnt]
1
1
[sound]
bremse_hup03.wav
1
[3d]
0
-2.6
0.5
5
[volcurve]
bremse_p_Brzyl_HA
[pnt]
100000
0
[pnt]
250000
1
[pnt]
600000
0
[volcurve]
Wheel_RotationSpeed_1_R
[pnt]
-60
0
[pnt]
-50
1
[pnt]
-10
1
[pnt]
0
0
[pnt]
10
1
[pnt]
50
1
[pnt]
60
0
[volcurve]
bremse_quietsch_volume
[pnt]
-1
0
[pnt]
0.5
0
[pnt]
1
1
[trigger]
ev_bremse_hup
###############################
Rollo
###############################
[sound]
rollo_retract.wav
1
[3d]
-0.65
5.45
2.3
5
[trigger]
ev_rollo_retract
[sound]
rollo_loop.wav
1
[3d]
-0.65
5.45
2.3
5
[volcurve]
cp_rollo_speed
[pnt]
0
0
[pnt]
1
1
[sound]
rollo_end.wav
1
[3d]
-0.65
5.45
2.3
5
[trigger]
ev_rollo_end
##########################
Wischerhebel
##########################
[sound]
Schluessel_dreh.wav
1
[3d]
-0.65
5.35
1.6
0.5
[trigger]
ev_wischerhebel