Anzahl der Beiträge : 118 Anmeldedatum : 03.04.11 Ort : Somewhere in the Bearland...
Thema: Dashboard lights So 17 Apr - 17:41
Hi ! How to make working dashboard lights like blinkers, ASR warn lamp etc. ?
kosakkosak
Anzahl der Beiträge : 163 Anmeldedatum : 14.03.11
Thema: Re: Dashboard lights So 17 Apr - 19:44
It's the lightmap of the object
FRENZYMAX_RUS
Anzahl der Beiträge : 118 Anmeldedatum : 03.04.11 Ort : Somewhere in the Bearland...
Thema: Re: Dashboard lights So 17 Apr - 20:02
I'm already know this. I have nightmap and lightmap, but i don't know whats need for correct work of indicators...i mean in SD's all indicators have one texture, but they works independently in one mesh. How do that ?
Vasek1991(RUS)
Anzahl der Beiträge : 4 Anmeldedatum : 11.04.11 Alter : 33
Thema: Re: Dashboard lights Mo 18 Apr - 20:10
soo...nobody can't help me with that, huh ?
Marcel Kuhnt Admin
Anzahl der Beiträge : 3364 Anmeldedatum : 26.04.09 Alter : 40 Ort : Berlin-Spandau
Thema: Re: Dashboard lights Mo 18 Apr - 20:41
Sorry, but it is a bit early before releasing our SDK! After releasing it, you can read many things about bus building - and we have not too much to explain in the forum!
Se7en
Anzahl der Beiträge : 470 Anmeldedatum : 03.07.09 Ort : Serbia
Thema: Re: Dashboard lights Mo 18 Apr - 20:44
Marcel Kuhnt schrieb:
Sorry, but it is a bit early before releasing our SDK! After releasing it, you can read many things about bus building - and we have not too much to explain in the forum!
Marcel I am eagerly waiting for your SDK's! Any approximate date for SDK vehicle release? I am planning to do a vehicle, but first I want to learn how to build it by your SDK!
Amy Rose
Anzahl der Beiträge : 663 Anmeldedatum : 13.01.11 Ort : Toronto, Ontario, Canada
Thema: Re: Dashboard lights Mo 18 Apr - 22:36
Marcel Kuhnt schrieb:
Sorry, but it is a bit early before releasing our SDK! After releasing it, you can read many things about bus building - and we have not too much to explain in the forum!
I love how you plan to release it as a bundle, since it would be a mess if you have advanced mapping techniques over here, vehicle help over there, basically everything all over the place!
Emil
Anzahl der Beiträge : 596 Anmeldedatum : 14.02.11
Thema: Re: Dashboard lights Di 19 Apr - 8:07
Se7en schrieb:
Marcel I am eagerly waiting for your SDK's! Any approximate date for SDK vehicle release? I am planning to do a vehicle, but first I want to learn how to build it by your SDK!
You may also try reverse engineering. Choose one of the standard buses COPY it and then try to understand how it's made. I've tried this on the first days of omsi with the buildings and the clock of the Spandau depot. And it may not be simple
FRENZYMAX_RUS
Anzahl der Beiträge : 118 Anmeldedatum : 03.04.11 Ort : Somewhere in the Bearland...
Thema: Re: Dashboard lights Di 19 Apr - 9:31
Zitat :
You may also try reverse engineering
Honestly, whole bus is result of reverse engineering, but because all default models in .o3d format, which can't imported in any 3d editor we can't find answer on some questions. P.S. BUT...we still waiting for full SDK because we don't want release crude model
AtropiN
Anzahl der Beiträge : 103 Anmeldedatum : 19.02.11 Alter : 42 Ort : Graz
Thema: Re: Dashboard lights Di 19 Apr - 14:00
you can open o3d with Crossing Editor to look at it, if you write default .sco for bus Parts like for crossings, but i guess this information is useless for you?