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 AI buses - is it possible for them to use reskins?

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AtomicPlayboy

AtomicPlayboy


Anzahl der Beiträge : 11
Anmeldedatum : 26.03.11

AI buses - is it possible for them to use reskins? Empty
BeitragThema: AI buses - is it possible for them to use reskins?   AI buses - is it possible for them to use reskins? Icon_minitimeSo 27 März - 20:14

Hello

If I add buses to OMSI can I set the AI buses to use the same repaint? e.g. I want all AI buses to use the Arriva repaint, is this possible?

I can add buses easily but they just stay at bust stops and never move, how do I make them start driving a route or add them to a route?

I'm sorry if this has already been answered or is in the manual somewhere but I cannot find out this info.

Thx
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CristianSkytter

CristianSkytter


Anzahl der Beiträge : 533
Anmeldedatum : 02.03.11

AI buses - is it possible for them to use reskins? Empty
BeitragThema: Re: AI buses - is it possible for them to use reskins?   AI buses - is it possible for them to use reskins? Icon_minitimeMo 28 März - 11:19

Yes, it is possible.

I will explain how to change it for SD77 bus on the Berlin Spandau Map (the instruction is exactly same for other buses nad maps).

First you have to install new repaint you want to use. I guess you arelady did.
Get to Omsi\Maps\Berlin Spandau 89 .
Then choose file called "ailist.cfg" and open it via notepad.

Find the lines:

Code:

[aigroup_depot]
Hof Spandau
Spandau

SD77: ---------------------------

Hinweis: es werden auch SD76/SD78 "simuliert", weil die Unterschiede minimal sind.

[aigroup_depot_typgroup]
0
2814
GM Buses
2816
Lotto Toto Spiel 77
2820
GM Buses
2821
GM Buses
2828
Schultheiss
2830
Möbel-Hübner (grün, alt)
2832
GM Buses
2834
Wodka Gorbatschow
2841
Cosy-Wasch (P, alt)
3001
GM Buses
3002
Palais Madame
3003
GM Buses
3004
GM Buses
3008

3009

3010
Pfennigs

Here you can see all repains used by AI buses:
-> 3008, 3009, 3010, etc. --- numbers of every bus in game (they can not be same for ANY kind of bus)
-> GM Buses, Palais Madame, Wodka Gorbatschow, etc. - names of repaints selected for the bus (If empty, buses are "blank").


You have to add or replace a repaint with PROPER name what can be found in "werbungen1_zugelassen.cti" file of SD77 bus folder.

For example:

Before change:

Code:

[aigroup_depot]
Hof Spandau
Spandau

SD77: ---------------------------

Hinweis: es werden auch SD76/SD78 "simuliert", weil die Unterschiede minimal sind.

[aigroup_depot_typgroup]
0
2814
GM Buses
2816
Lotto Toto Spiel 77
2820

2821


And after:

Code:

[aigroup_depot]
Hof Spandau
Spandau

SD77: ---------------------------

Hinweis: es werden auch SD76/SD78 "simuliert", weil die Unterschiede minimal sind.

[aigroup_depot_typgroup]
0
2814
Arriva
2816
Arriva
2820
Arriva
2821
Arriva


I hope it will help you !

Regards Smile
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vicedens2002




Anzahl der Beiträge : 20
Anmeldedatum : 15.03.11

AI buses - is it possible for them to use reskins? Empty
BeitragThema: Re: AI buses - is it possible for them to use reskins?   AI buses - is it possible for them to use reskins? Icon_minitimeMo 28 März - 20:26

Is it possible to increase the frequency of buses and traffic ?
I have increased the the limits to full in options but still there needs to be more buses and cars...

Thanks
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CristianSkytter

CristianSkytter


Anzahl der Beiträge : 533
Anmeldedatum : 02.03.11

AI buses - is it possible for them to use reskins? Empty
BeitragThema: Re: AI buses - is it possible for them to use reskins?   AI buses - is it possible for them to use reskins? Icon_minitimeSa 2 Apr - 10:16

The unsheduled traffic intensitiy is accorrding to time of day.
At Evenings and morning the traffic is a bit lower, at rush hour it's higher and so on Smile

Probably it can be manually changed in "global.cfg" file of any map but i haven't tested it.

What about AI buses intensity?
It's according to timetables of routes.
You can set the pioroty of all lines to "1" so game will always show all of lines to thier timetables Smile
(Remeber to set maximum value of scheduled buses in option menu and uncheck "Use reduced AI list").

Regards.
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scania_n270ub

scania_n270ub


Anzahl der Beiträge : 103
Anmeldedatum : 24.08.09
Alter : 29
Ort : Spanien

AI buses - is it possible for them to use reskins? Empty
BeitragThema: Re: AI buses - is it possible for them to use reskins?   AI buses - is it possible for them to use reskins? Icon_minitimeSa 2 Apr - 14:16

Hello!

I wanna know how to get only one type of bus model on a map, the D92.

Thank you very much Wink
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http://www.vbus.es
CristianSkytter

CristianSkytter


Anzahl der Beiträge : 533
Anmeldedatum : 02.03.11

AI buses - is it possible for them to use reskins? Empty
BeitragThema: Re: AI buses - is it possible for them to use reskins?   AI buses - is it possible for them to use reskins? Icon_minitimeSa 2 Apr - 18:16

scania_n270ub schrieb:
Hello!

I wanna know how to get only one type of bus model on a map, the D92.

Thank you very much Wink


You should take a look to SDK Manual Smile
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scania_n270ub

scania_n270ub


Anzahl der Beiträge : 103
Anmeldedatum : 24.08.09
Alter : 29
Ort : Spanien

AI buses - is it possible for them to use reskins? Empty
BeitragThema: Re: AI buses - is it possible for them to use reskins?   AI buses - is it possible for them to use reskins? Icon_minitimeFr 15 Apr - 23:57

Hello!

I've had a look to the manual but nothing happens...
I did everything as the manual said (and I've looked the ailist.cfg from Bad_Kindorf too) and no way to put my repaints on the map... I'm about to suicide xDD Laughing
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http://www.vbus.es
CristianSkytter

CristianSkytter


Anzahl der Beiträge : 533
Anmeldedatum : 02.03.11

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BeitragThema: Re: AI buses - is it possible for them to use reskins?   AI buses - is it possible for them to use reskins? Icon_minitimeSa 16 Apr - 12:11

If you want only D92 buses on the map, section of [ailist] in "ailist.cfg" file should look like this:



Code:
[ailist]
0
-1
17
vehicles\MAN_SD202\MAN_D92.bus
trains\br275_vollzug.zug
trains\transit.zug
vehicles\OHE\OHE_6.ovh
vehicles\b727\b727.ovh
vehicles\Mi8MT\Mi8MT.ovh
vehicles\VW_Golf_2\AI_VW_Golf_2.bus
vehicles\VW_Golf_2\AI_VW_Golf_2.bus
vehicles\VW_Golf_2\AI_VW_Golf_2.bus
vehicles\MB_W123_230E\AI_mb_w123_230e.bus
vehicles\MB_W123_230E\AI_mb_w123_230e.bus
vehicles\MB_W123_230E\AI_mb_w123_230e.bus
vehicles\MAN_F90\AI_MAN_F90_Wechselbruecke.bus
vehicles\MB_W123_230E\AI_mb_w123_230e_cab.bus
vehicles\VW_T3\VW_T3_Van.ovh
vehicles\Opel_Manta_B\ai_opel_manta_b.ovh
vehicles\Citr_BX\BX.ovh
vehicles\Citr_BX\BX.ovh


If you edit this file of existing map, don't forget to change index for all AI groups. If it's new map, you can set it from scratch.

Regards.
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scania_n270ub

scania_n270ub


Anzahl der Beiträge : 103
Anmeldedatum : 24.08.09
Alter : 29
Ort : Spanien

AI buses - is it possible for them to use reskins? Empty
BeitragThema: Re: AI buses - is it possible for them to use reskins?   AI buses - is it possible for them to use reskins? Icon_minitimeSa 16 Apr - 12:28

Hello and thanks CristianSkytter for your help,

I opened another thread with my issue:
https://omnibussimulator.forumieren.com/t3997-the-same-repainted-busses-on-a-map

Wink
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http://www.vbus.es
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