Good morning.
I'm a novice user in Blender, altough I had some modelling experience before using ZModeler and Sketchup.
I'm trying to make a test object (a little bus house) that has an interior, but the game is recognizing the object as a cube on its boundaries. In other words, it does not allow me to get into it.
Here is a pic of the model in Blender:
![Bounding box in Blender Blenderz](https://2img.net/r/ihimizer/img821/3899/blenderz.jpg)
Here is a pic of the game. I'm trying to enter in that "hole"
![Bounding box in Blender Gameb](https://2img.net/r/ihimizer/img508/7599/gameb.jpg)
I've already tried to delete the bounding box that Blender creates, but this didn't solved my problem. I'm using in the .sco file:
[groups]
2
Buildings
Industrial
[friendlyname]
Teste
[mesh]
teste.x
[shadow]
[fixed]
I've tried to use [collision_mesh] and [nocollision] tags, but they also don't help me. I already tried to convert to O3D, but I got the same thing.
Any ideas? I think it's something easy. I tried to search in the german manual using a translator but it's quite impossible while I don't learn German.
Thank you!