Im trying to get certain buses onto certain routes using particular branding.
Although I've looked through the SDK manual and looked at other maps ailist, every time I try to add the ai group depot types, the editor fails to load up.
This is the coding im using, I cant see anything wrong with it?
[aigroup_depot_typgroup] 1 3928 First 3929 First 3930 First 3931 First 3932 First 3933 First 3934 First 3935 First 3936 First 3937 First 3938 First 3939 First 3940 First 3941 First 3942 First 3943 First 3945 First [end]
Thanks in advance
Thiago
Anzahl der Beiträge : 252 Anmeldedatum : 18.02.11 Ort : Brazil
Thema: Re: AI Group depot types Do 5 Mai - 6:33
Good morning, Dazza. I can't see anything wrong in your file. That's odd. Did you already create any timetable (*.ttl file) for your map? If yes, could you post the code of it here? I don't know if it will help, but maybe has something related to the depot used in the timetables.
I was working on my map right now and I ran onto a situation where I needed to add a new depot. And after that, the editor also didn't want to load the map. In my case, I added the new specific depot in the end of the file (after the others), just like you. After the crash, I decided to put it first, before the ones I already had, and it worked. Try adding the Thornley depot group before the "Busses" depot. Sorry for my bad english.
dazza1980
Anzahl der Beiträge : 27 Anmeldedatum : 06.03.11
Thema: Perfect!! Do 5 Mai - 16:05
Afternoon Thiago
Your English is perfect! As is your suggestion, this worked great. I did as you said and all is working fine now.
I tried every other option, but not the one you suggested!
Many thanks for your help, I can now carry on creating my map!
DavidHC
Anzahl der Beiträge : 44 Anmeldedatum : 14.04.11 Alter : 45 Ort : München
Thema: Re: AI Group depot types Do 5 Mai - 18:26
dazza1980 schrieb:
I did as you said and all is working fine now.
Hello. Can you put the new code here and let others to see the differences between them? We want to know how is good and how is bad. Thank's!
Thiago
Anzahl der Beiträge : 252 Anmeldedatum : 18.02.11 Ort : Brazil
Thema: Re: AI Group depot types Fr 6 Mai - 6:03
dazza1980 schrieb:
Afternoon Thiago
Your English is perfect! As is your suggestion, this worked great. I did as you said and all is working fine now.
I tried every other option, but not the one you suggested!
Many thanks for your help, I can now carry on creating my map!
Nice! I'm glad it worked!
DavidHC schrieb:
dazza1980 schrieb:
I did as you said and all is working fine now.
Hello. Can you put the new code here and let others to see the differences between them? We want to know how is good and how is bad. Thank's!
The new code has the following structure: (the only change was the order of the Depots (Thornley Depot now comes before "Busses" depot)
[aigroup_depot_typgroup] 1 3928 First 3929 First 3930 First 3931 First 3932 First 3933 First 3934 First 3935 First 3936 First 3937 First 3938 First 3939 First 3940 First 3941 First 3942 First 3943 First 3945 First [end]
[aigroup] Busses 1 0 Thornley
jswallow
Anzahl der Beiträge : 57 Anmeldedatum : 24.02.11
Thema: Re: AI Group depot types Fr 6 Mai - 7:43
I can't thank you enough for solving this problem. It was driving me mad as well.