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 Another jumping bus

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Jodo




Anzahl der Beiträge : 1
Anmeldedatum : 21.04.11

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BeitragThema: Another jumping bus   Another jumping bus Icon_minitimeDo 21 Apr - 19:19

What is problem, I have 2.66 gHZ processor, 4GB of memory and NVIDIA GT540M and still those buses are jumping quite often.. especially when I have night or snowing weather. I have tested every graphic settings (almost).
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Macedo03

Macedo03


Anzahl der Beiträge : 107
Anmeldedatum : 11.03.11
Alter : 33
Ort : Porto, Portugal

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BeitragThema: Re: Another jumping bus   Another jumping bus Icon_minitimeDo 21 Apr - 22:38

remove real time reflexions (rearview mirrors) and give it a try
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Benedettini




Anzahl der Beiträge : 53
Anmeldedatum : 11.03.11

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BeitragThema: Re: Another jumping bus   Another jumping bus Icon_minitimeSa 23 Apr - 22:50

Do yu get low FPS while jumping?
Jumping is %99 caused by low FPS (-Cool,thanks to high-demanding game for its appearance lol. Reduce your graphic settings,especially alter the traffic rate Smile


EDIT: If it is not low-fps,then Im unsure as I havent experienced then...Maybe relating to the addon map's road glitch?
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ryukin

ryukin


Anzahl der Beiträge : 19
Anmeldedatum : 09.05.11
Alter : 37

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BeitragThema: Re: Another jumping bus   Another jumping bus Icon_minitimeDi 17 Mai - 19:43

Jodo schrieb:
What is problem, I have 2.66 gHZ processor, 4GB of memory and NVIDIA GT540M and still those buses are jumping quite often.. especially when I have night or snowing weather. I have tested every graphic settings (almost).

I had the same issue and my pc is not what I'd call a gaming pc, but it's certainly above the minimum spec. The best thing I found is just to do the following...

1 - Only drive in day time with sunny weather.
2 - Get out of the main depot as quickly as possible. That's where the jumping really happens. As soon as it loads, click the arrow icon and 'move' your bus to a different location. Best locations would be either Freudstr or Stadtgrenze as you start your timetable at either of those anyway.

You'll only need to do that once, because each time you start the game from then on, you can select 'Load last situation on map' and it won't take you to the depot again.

That should help your problem hopefully.

I found this out a bit late because I got impatient and just bought a new graphics card, but at least it means I can play with reflextions now.

Hope that helps!
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Benedettini




Anzahl der Beiträge : 53
Anmeldedatum : 11.03.11

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BeitragThema: Re: Another jumping bus   Another jumping bus Icon_minitimeMi 18 Mai - 12:58

Ryukin im unsure but the Depot has static lowpoly models lying there, I wouldnt expect jump situation, EXCEPT if you hit them Very Happy
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ryukin

ryukin


Anzahl der Beiträge : 19
Anmeldedatum : 09.05.11
Alter : 37

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BeitragThema: Re: Another jumping bus   Another jumping bus Icon_minitimeMi 18 Mai - 13:07

Benedettini schrieb:
Ryukin im unsure but the Depot has static lowpoly models lying there, I wouldnt expect jump situation, EXCEPT if you hit them Very Happy
lol no, I always seemed to start in a depot that was full of working buses with drivers in. They all started jumping like crazy. There is another depot which has the low poly ones and that one is fine. I can't remember which depot it was.
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Rüdiger Hülsmann
Admin
Rüdiger Hülsmann


Anzahl der Beiträge : 1204
Anmeldedatum : 25.04.09
Alter : 40
Ort : Potsdam-West, Berlin-Mariendorf

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BeitragThema: Re: Another jumping bus   Another jumping bus Icon_minitimeMi 18 Mai - 15:53

Okay. You probably have loaded the situation "Bus parade". This is a semi-circle parade of all the drivable buses on the SPandau bus depot. This situation should not be used for normal driving, it's just to display all the different types next to each other. So please load the map with the option "without buses" so that no default user buses are there.
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BeitragThema: Re: Another jumping bus   Another jumping bus Icon_minitime

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