Anzahl der Beiträge : 13 Anmeldedatum : 26.03.11 Ort : Hong Kong,China
Thema: How to make steering neutral faster? Di 5 Apr - 14:01
How to make steering neutral faster? Sometimes I have a big turn ,but I felt steering neutral is very Slow.
CristianSkytter
Anzahl der Beiträge : 533 Anmeldedatum : 02.03.11
Thema: Re: How to make steering neutral faster? Di 5 Apr - 17:35
How do you think real drivers turn?
It's bus simulator, not just a game
Keep that in mind
Regards.
krtz07
Anzahl der Beiträge : 413 Anmeldedatum : 10.09.09 Alter : 38 Ort : Philadelphia PA
Thema: Re: How to make steering neutral faster? Di 5 Apr - 20:41
Drive by mouse! and with the increase of speed, you could smoothly take turns without having passengers complaining.
dummybas
Anzahl der Beiträge : 9 Anmeldedatum : 19.04.11
Thema: Re: How to make steering neutral faster? Mi 20 Apr - 5:29
krtz07 schrieb:
Drive by mouse! and with the increase of speed, you could smoothly take turns without having passengers complaining.
mouse is surely much better than the keyboard, but "smooth" means you can't get enough steer lock when needed. as on sd-200 for example, you get 3.5turns from straight forward to left(or right) lock. when you get to 30kmh, your steerlock is "smoothed" to just 2 turns... the lost 1.5 turns is crutial on narrow streets and mountain roads. and on some extreme conditions like emergency braking and manuvering, this character becomes even more annoying... so in my point of view, this character is kind of "driving aid" , and should appear as an option(maybe in later versions). but if some one could disable it with some scripting, i'll be grateful.
krtz07
Anzahl der Beiträge : 413 Anmeldedatum : 10.09.09 Alter : 38 Ort : Philadelphia PA
Thema: Re: How to make steering neutral faster? Mi 20 Apr - 21:35
kwong2469 schrieb:
How to make steering neutral faster? Sometimes I have a big turn ,but I felt steering neutral is very Slow.
I would like to know how to make the steering neutral slower via the mouse control as well. Are there any options that controls that? So if I could take an turn at higher speeds, the bus will be able to flip over.