Hello everybody, I'm pleased to announce version 1.0.1 is now available. It is a circular route and lasts around 60 minutes, 30 minutes each way (time taken may vary).
The map comes with Fairway Rhodes tickets and will not replace your current ones.
Zuletzt von Walker am So 20 März - 0:43 bearbeitet; insgesamt 6-mal bearbeitet
Rurman
Anzahl der Beiträge : 101 Anmeldedatum : 13.02.11 Alter : 29 Ort : Ungarn
Thema: Re: Sandford City V1 Sa 19 März - 16:57
trying it soon
thanks man , looks nice
1812
Anzahl der Beiträge : 373 Anmeldedatum : 06.03.11
Thema: Re: Sandford City V1 Sa 19 März - 17:54
hmm.... downloaded.. tried.... gave up ...lol
Not well marked, couldn't find where the hell to start from, bus stops not marked, so in the end just went for a drive to see if I could find where the hell I was... but with reaching the first bus stop which was not marked at all with a name I kind of gave up sorry...
GLaDOS
Anzahl der Beiträge : 257 Anmeldedatum : 28.06.09
Thema: Re: Sandford City V1 Sa 19 März - 17:56
Why do you need bus stop names, Just start from Wyton and then follow the directions and stop at pretty much everystop you see, I will put some signs in then though.
1812
Anzahl der Beiträge : 373 Anmeldedatum : 06.03.11
Thema: Re: Sandford City V1 Sa 19 März - 17:57
I think I was at Wyton, but couldn't for the life of me find out which was the first pick up stop and which was maybe a terminus.. no one was waiting so that didn't help me either...
1812
Anzahl der Beiträge : 373 Anmeldedatum : 06.03.11
Thema: Re: Sandford City V1 Sa 19 März - 17:58
I also first tried going from the depot, but again.. nothing telling me how to get anywhere?
GLaDOS
Anzahl der Beiträge : 257 Anmeldedatum : 28.06.09
Thema: Re: Sandford City V1 Sa 19 März - 17:59
Ok well start at Wyton road, Should be a circular terminus area, Then select the timetable option and fast forward to a time when the route starts, People should be at the stop, Let them in and follow the directions, I am putting in extra signs now and will release the update later. Thanks for feedback though
1812
Anzahl der Beiträge : 373 Anmeldedatum : 06.03.11
Thema: Re: Sandford City V1 Sa 19 März - 18:01
No problem... I am actually looking forward to this one.. so my criticism is meant in a nice way.. you will get others say the same I am sure
GLaDOS
Anzahl der Beiträge : 257 Anmeldedatum : 28.06.09
Thema: Re: Sandford City V1 Sa 19 März - 18:06
Thanks, I have now realised how bad the signs are lol I also have another small problem, The passengers hardly ever get off so the bus fills up in no time. I will try and sort this for tonight.
pascal121
Anzahl der Beiträge : 18 Anmeldedatum : 19.02.11 Ort : belgique
Thema: Re: Sandford City V1 Sa 19 März - 18:13
merci
1812
Anzahl der Beiträge : 373 Anmeldedatum : 06.03.11
Thema: Re: Sandford City V1 Sa 19 März - 18:18
Funny you should say that about the passengers, I weas only thinking earlier today how more real it would be if the buses got so full they were standing in the aisles (as per real life).... does that happen at all in this?
GLaDOS
Anzahl der Beiträge : 257 Anmeldedatum : 28.06.09
Thema: Re: Sandford City V1 Sa 19 März - 18:22
Well I've never seen it to be honest, According to Marcel it should happen but with me I've not noticed it, I will keep the bus pretty full but not as full as it is at the minute. In real life people would get off in the city centre area yet in this only like 3 people get off, It's set in the editor yet it doesn't work, Maybe a problem with the hof, I don't fully understand it yet.
1812
Anzahl der Beiträge : 373 Anmeldedatum : 06.03.11
Thema: Re: Sandford City V1 Sa 19 März - 19:32
I have a problem now... since installing and removing your addon.. I can't get into OMSI anymore. I get some warning about an 'address'? damn... can you remind me of the exact details in your 'readme'file? I want to ensure I removed everything, thanks
The error reads "Access violation at address in module Omsi"
If it was my addon then it would probably only crash when launching my map but having it on startup is weird. You sure you haven't removed something or left something. Oh and I'm almost finished with the update, Just gonna mess with the ai see if I can fix them.
1812
Anzahl der Beiträge : 373 Anmeldedatum : 06.03.11
Thema: Re: Sandford City V1 Sa 19 März - 19:49
Ok.. doesn't look like it has anything to do with your addon... I think it might be another addon I put in just before yours... I just noticed I can get on any route bar that one.. that's when the error comes.. sorry... will go talk to other addon guy
1812
Anzahl der Beiträge : 373 Anmeldedatum : 06.03.11
Thema: Re: Sandford City V1 Sa 19 März - 19:49
Looking forward to trying your one out..
GLaDOS
Anzahl der Beiträge : 257 Anmeldedatum : 28.06.09
Thema: Re: Sandford City V1 Sa 19 März - 20:17
Ok i've updated it, Hopefully theres enough signs now!
1812
Anzahl der Beiträge : 373 Anmeldedatum : 06.03.11
Thema: Re: Sandford City V1 Sa 19 März - 20:22
Thank you.. much appreciated.. will let you know ;-)
Rurman
Anzahl der Beiträge : 101 Anmeldedatum : 13.02.11 Alter : 29 Ort : Ungarn
Thema: Re: Sandford City V1 Sa 19 März - 20:28
its a good map, but Ive seen better.
No offense in my post.
It's just like I am driving and driving and in my opinion its just too long and too "simple"
but it has alot of good points too.
good map though.
just my 2cents
1812
Anzahl der Beiträge : 373 Anmeldedatum : 06.03.11
Thema: Re: Sandford City V1 Sa 19 März - 20:29
am i clicking the same link in your first post for the updated version?
GLaDOS
Anzahl der Beiträge : 257 Anmeldedatum : 28.06.09
Thema: Re: Sandford City V1 Sa 19 März - 20:29
Yep it's updated.
1812
Anzahl der Beiträge : 373 Anmeldedatum : 06.03.11
Thema: Re: Sandford City V1 Sa 19 März - 21:38
ok... yes, very nice route, althought it might take a hundred attempts to remember this one without the aids. I still say you need to name all the stops, there is no way on earth you can know if you are on time or not as there are far too many stops to remember where you are. That would finish it off nicely ;-)
GLaDOS
Anzahl der Beiträge : 257 Anmeldedatum : 28.06.09
Thema: Re: Sandford City V1 Sa 19 März - 21:40
I use SHIFT + Y and I get the delay and next stop etc at the top. But if you really want that then I'll do it.