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 The Great Richwyn v1 by Asakusa Workshop

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JunGRail



Anzahl der Beiträge : 512
Anmeldedatum : 02.02.11

BeitragThema: Re: The Great Richwyn v1 by Asakusa Workshop   Mi 5 Okt - 10:53

b438 schrieb:
JunGRail schrieb:
This map is brilliant, thank you!!

I just want to know if the other lines will appear? N41 and N79, also 80, 66 and a few others i saw, is anyone making any buses for this map also?


Cheers mate!

Most other lines are coming soon, except N79 which may need to be released later because of a planned route merger of Lines 73 and 79 Laughing

Update: X29 video added.

Cool sounds good, but the merger with 73 and 79, thats a bit strange because N23 merges with the 73, so i guess the N23 will be a separate timetable? - Also why is there a bus stop in the depot, in HK, they pick up people in the depot?

One other thing, i've not had any problems with this map, not one single problem it loads quickly and doesn't tell me this and that is missing like most other maps. Brilliant work, look forward to part 2
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b438



Anzahl der Beiträge : 15
Anmeldedatum : 19.03.11

BeitragThema: Re: The Great Richwyn v1 by Asakusa Workshop   Mi 5 Okt - 10:57

JunGRail schrieb:
b438 schrieb:
JunGRail schrieb:
This map is brilliant, thank you!!

I just want to know if the other lines will appear? N41 and N79, also 80, 66 and a few others i saw, is anyone making any buses for this map also?


Cheers mate!

Most other lines are coming soon, except N79 which may need to be released later because of a planned route merger of Lines 73 and 79 Laughing

Update: X29 video added.

Cool sounds good, but the merger with 73 and 79, thats a bit strange because N23 merges with the 73, so i guess the N23 will be a separate timetable? - Also why is there a bus stop in the depot, in HK, they pick up people in the depot?

One other thing, i've not had any problems with this map, not one single problem it loads quickly and doesn't tell me this and that is missing like most other maps. Brilliant work, look forward to part 2

After the merger, schedules will of course be updated.

The bus stop in the depot is for the staff bus.

Indeed in the past, there are several routes in Hong Kong which starts right outside the depot (taking up ordinary passengers of course), but the depot has closed down since several years ago while the routes were still kept.
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JunGRail



Anzahl der Beiträge : 512
Anmeldedatum : 02.02.11

BeitragThema: Re: The Great Richwyn v1 by Asakusa Workshop   Mi 5 Okt - 11:13

Oh ok, yeah we have that in my area, buses drop off and change drivers outside the depot, but never seen a bus stop inside the depot, will have to drive a Staff bus to try it out.

I cant decide which route i like best, they're all offering something different. Glad the timetables will be separate, nothing wrong with the merger lines, but i liked the idea of some of them separate.


Cheers! Cool
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Startrekkevster



Anzahl der Beiträge : 92
Anmeldedatum : 21.02.11

BeitragThema: Re: The Great Richwyn v1 by Asakusa Workshop   Do 6 Okt - 18:35

Downloaded this map & in game there appears to be no timetables working.No routes to run. Anybody help please?
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b438



Anzahl der Beiträge : 15
Anmeldedatum : 19.03.11

BeitragThema: Re: The Great Richwyn v1 by Asakusa Workshop   Do 6 Okt - 19:02

Startrekkevster schrieb:
Downloaded this map & in game there appears to be no timetables working.No routes to run. Anybody help please?

Any errors? Make sure you have got the 5 addon-packs.
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Startrekkevster



Anzahl der Beiträge : 92
Anmeldedatum : 21.02.11

BeitragThema: Re: The Great Richwyn v1 by Asakusa Workshop   Do 6 Okt - 20:21

b438 schrieb:
Startrekkevster schrieb:
Downloaded this map & in game there appears to be no timetables working.No routes to run. Anybody help please?

Any errors? Make sure you have got the 5 addon-packs.

All packs are installed already & loads game fine. Just cant select a route from the timetable menu as they are all blank.However the route numbers show up.
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b438



Anzahl der Beiträge : 15
Anmeldedatum : 19.03.11

BeitragThema: Re: The Great Richwyn v1 by Asakusa Workshop   Fr 7 Okt - 1:32

Startrekkevster schrieb:
b438 schrieb:
Startrekkevster schrieb:
Downloaded this map & in game there appears to be no timetables working.No routes to run. Anybody help please?

Any errors? Make sure you have got the 5 addon-packs.

All packs are installed already & loads game fine. Just cant select a route from the timetable menu as they are all blank.However the route numbers show up.
What time in game are you using. We are not aware of any problems in the schedules
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rmrb



Anzahl der Beiträge : 5
Anmeldedatum : 11.09.11

BeitragThema: Re: The Great Richwyn v1 by Asakusa Workshop   So 16 Okt - 11:41

Absolutely brilliant map.
I only have one problem, some lines (40 and 41 for example) get the time stuck in the first stop. So even if im going as fast as i can i still get late and people start to complain abou it.
On line 25 everything works fine.
Thanks
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skin



Anzahl der Beiträge : 18
Anmeldedatum : 09.05.11
Alter : 22
Ort : Varna

BeitragThema: Re: The Great Richwyn v1 by Asakusa Workshop   So 16 Okt - 13:54

The map is great.My computer load it for 4 minutes only!It is big, it is great!Great job!
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b438



Anzahl der Beiträge : 15
Anmeldedatum : 19.03.11

BeitragThema: Re: The Great Richwyn v1 by Asakusa Workshop   Mo 17 Okt - 8:10

rmrb schrieb:
Absolutely brilliant map.
I only have one problem, some lines (40 and 41 for example) get the time stuck in the first stop. So even if im going as fast as i can i still get late and people start to complain abou it.
On line 25 everything works fine.
Thanks

Do you mean that even when you are moving along, the system still tells that the next stop is actually the first stop and doesn't proceed?
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MAN A21



Anzahl der Beiträge : 60
Anmeldedatum : 23.04.11

BeitragThema: Re: The Great Richwyn v1 by Asakusa Workshop   Mo 17 Okt - 9:28

Wie lange braucht der Download? Wieviel MB hat der download
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JunGRail



Anzahl der Beiträge : 512
Anmeldedatum : 02.02.11

BeitragThema: Re: The Great Richwyn v1 by Asakusa Workshop   Mo 17 Okt - 13:04

b438 schrieb:
rmrb schrieb:
Absolutely brilliant map.
I only have one problem, some lines (40 and 41 for example) get the time stuck in the first stop. So even if im going as fast as i can i still get late and people start to complain abou it.
On line 25 everything works fine.
Thanks

Do you mean that even when you are moving along, the system still tells that the next stop is actually the first stop and doesn't proceed?

I get that, it's like you've missed a stop but the next stop after grassinghoe should be the one just over the bridge before Industrial Area, i had to cancel the timetable, then reload the timetable at Service Road South to pick up again. It's not a major problem but its worth mentioning Smile
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VanHoolAG300T



Anzahl der Beiträge : 16
Anmeldedatum : 17.08.11

BeitragThema: Re: The Great Richwyn v1 by Asakusa Workshop   Di 18 Okt - 18:39

b438, could you please answer this ?

Zitat :
However, I can't load it. I don't know if it's because my PC can't handle it - I wish OMSI would support my quad-core... ! - so I've downgraded most of the graphic / AI settings, but I still get the usual 004E4C8 error. And when I want to close OMSI, the game shows me an error I never saw before: "E/A Fehler 32".

Thank you.
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b438



Anzahl der Beiträge : 15
Anmeldedatum : 19.03.11

BeitragThema: Re: The Great Richwyn v1 by Asakusa Workshop   Di 18 Okt - 18:57

VanHoolAG300T schrieb:
b438, could you please answer this ?

Zitat :
However, I can't load it. I don't know if it's because my PC can't handle it - I wish OMSI would support my quad-core... ! - so I've downgraded most of the graphic / AI settings, but I still get the usual 004E4C8 error. And when I want to close OMSI, the game shows me an error I never saw before: "E/A Fehler 32".

Thank you.

It seems to be a memory problem. What spec are you using on your PC?
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VanHoolAG300T



Anzahl der Beiträge : 16
Anmeldedatum : 17.08.11

BeitragThema: Re: The Great Richwyn v1 by Asakusa Workshop   Mi 19 Okt - 6:30

AMD Phenom II X5 1055T 2,8ghz
Memory: 4go
graphic card: AMD Radeon 6670

I have no problem loading any other map, even if some of them are quite laggy sometimes (Spandau modern, Stadbusnetz 10-18FPS)
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Reeceyboy77



Anzahl der Beiträge : 58
Anmeldedatum : 14.03.11
Alter : 24

BeitragThema: Re: The Great Richwyn v1 by Asakusa Workshop   Fr 11 Nov - 12:11

wheres all the ibis codes kept??
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b438



Anzahl der Beiträge : 15
Anmeldedatum : 19.03.11

BeitragThema: Re: The Great Richwyn v1 by Asakusa Workshop   Fr 11 Nov - 12:14

Reeceyboy77 schrieb:
wheres all the ibis codes kept??

Did you mean a list of the IBIS codes?

In the project page, you can click on the various routes to see all the relevant details. Smile
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JunGRail



Anzahl der Beiträge : 512
Anmeldedatum : 02.02.11

BeitragThema: Re: The Great Richwyn v1 by Asakusa Workshop   Sa 12 Nov - 20:43

Are you guys still working on this map? Reason i'm asking as people over in HK are making left hand drive buses, i don't suppose it's easy to convert the splines to LHD at all?

Cheers fellas
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b438



Anzahl der Beiträge : 15
Anmeldedatum : 19.03.11

BeitragThema: Re: The Great Richwyn v1 by Asakusa Workshop   So 13 Nov - 12:55

JunGRail schrieb:
Are you guys still working on this map? Reason i'm asking as people over in HK are making left hand drive buses, i don't suppose it's easy to convert the splines to LHD at all?

Cheers fellas

Sure, at least one more version is coming. In this version, we attempt to reduce the number of streets and number of AI buses in the downtown area (which we suppose are the major reason why it's laggy), but we're also extending bus network to more hilly areas and satellite towns. Smile

Some pictures for preview:




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JunGRail



Anzahl der Beiträge : 512
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BeitragThema: Re: The Great Richwyn v1 by Asakusa Workshop   So 13 Nov - 19:42

Oh excellent.

What about route N23 is that still part of the map or has that been renumbered and merged into other routes?

The screens look fantastic. The map is fine on my system, under windows 7 with 8GB Ram and 1GB video ram, hardly a skip except for the OMSI black screen bug.

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JunGRail



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BeitragThema: Re: The Great Richwyn v1 by Asakusa Workshop   So 13 Nov - 20:36

By the way on that site where do you download the hanover display sim?!
Rolling Eyes
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b438



Anzahl der Beiträge : 15
Anmeldedatum : 19.03.11

BeitragThema: Re: The Great Richwyn v1 by Asakusa Workshop   Mo 14 Nov - 2:42

JunGRail schrieb:
Oh excellent.

What about route N23 is that still part of the map or has that been renumbered and merged into other routes?

The screens look fantastic. The map is fine on my system, under windows 7 with 8GB Ram and 1GB video ram, hardly a skip except for the OMSI black screen bug.


N23 is still there, and we have three more overnight routes N8, N41 and N79, latter two of which broadly follow routes 41 and 79
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asv62



Anzahl der Beiträge : 2
Anmeldedatum : 14.11.11

BeitragThema: Re: The Great Richwyn v1 by Asakusa Workshop   Mo 14 Nov - 13:55

Here comes another developer of Richwyn Smile

In the latest closed test version I have encountered graphic format error.

Advice all players who is willing to play a much greater Great Richwyn DO NOT load more than 1 neighbour tiles

Config of my computer:
Core i5-2300 + Asus H61
8GB DDR3-1333
HIS HD6670 1GB GDDR5

OMSI config : PC of 2009 , neighbour tiles = 1

In most of developed areas it keeps 18fps during passenger trips.
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gneb



Anzahl der Beiträge : 197
Anmeldedatum : 14.02.11
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Ort : Trondheim, Norway

BeitragThema: Re: The Great Richwyn v1 by Asakusa Workshop   Mo 14 Nov - 16:15

Amazing map ! SO how long are we talking until the new version gets released ? Smile

Best whises,

Gneb B Laughing
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JunGRail



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BeitragThema: Re: The Great Richwyn v1 by Asakusa Workshop   Do 17 Nov - 15:03

asv62 schrieb:
Here comes another developer of Richwyn Smile

In the latest closed test version I have encountered graphic format error.

Advice all players who is willing to play a much greater Great Richwyn DO NOT load more than 1 neighbour tiles

Config of my computer:
Core i5-2300 + Asus H61
8GB DDR3-1333
HIS HD6670 1GB GDDR5

OMSI config : PC of 2009 , neighbour tiles = 1

In most of developed areas it keeps 18fps during passenger trips.

Wow!

Thats not a problem, same specs as mine with Ram but not using an i5, dual core 3.33GHz with 1GB RAM.

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BeitragThema: Re: The Great Richwyn v1 by Asakusa Workshop   Heute um 1:56

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