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 Scunthorpe (v1.1 released 04/08/2011)

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mrmoose



Anzahl der Beiträge : 37
Anmeldedatum : 07.03.11

BeitragThema: Scunthorpe (v1.1 released 04/08/2011)   Di 2 Aug - 11:27

Hi

NOTE 6TH SEPTEMBER: THE DOWNLOAD HAS BEEN REMOVED PENDING THE RELEASE OF SCUNTHORPE V2

The Scunthorpe OMSI map (V1.1) is now ready for download.

The map contains 2 routes (number 4 & 6) in Version 1, which will expand over time. It comes complete with its own tickets, included in the download. It is set around 2004/5, before Roadcar (part of the Yorkshire Traction Group) was bought out by Stagecoach, and the routes themselves are semi-fictional. It uses 99% default objects only, but you will need to install 'Simple Streets', and also the gcW street objects to use this add on. Simple Streets can be downloaded from the 'Streets and Crossings' section of the forum. The gcW street objects can be downloaded from the Scenery objects page.

Screeenshots












Download Link

This map is now version 1.1, which corrects a few minor errors and problems in the first release. Changes include:

- Bus Stop posts have been moved slightly further back from the road to prevent collisions
- AI Bus 'group' created, so only buses with electronic destination displays run, until Rollbands have been created.
- Minor changes to passenger journeys on Route 4, to make them closer to real life



Work has now commenced on Version 2, which will add additional routes, and some changes to road splines on existing routes, Progress and screenshots will be posted in the 'Showroom' forum. If you experiance any problems with V1.1, please let me know.

Happy Driving...

Thanks[b]


Zuletzt von mrmoose am Di 6 Sep - 20:47 bearbeitet, insgesamt 3 mal bearbeitet
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Marpe



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BeitragThema: Re: Scunthorpe (v1.1 released 04/08/2011)   Di 2 Aug - 11:44

Looks good, going to try it later. Smile
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louis121



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BeitragThema: Re: Scunthorpe (v1.1 released 04/08/2011)   Di 2 Aug - 17:18

Going to install now
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mmeepp



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Anmeldedatum : 03.04.11

BeitragThema: Re: Scunthorpe (v1.1 released 04/08/2011)   Di 2 Aug - 17:44

Hi!

You made all Scenery and Details very well. I especially like the bus station, but - because I'm not a bus driver in RL - I want to drive big streets, big junctions and not just 5km endless road.
(Thats why I like to drive fictional maps like the "Stadtbusnetz" more than real ones.)

I didn't understand what you want to say in the readme about choosing a timetable schedule, but I did it like on all other maps and it was no problem.

The tickets look also very good.

Please go on working on this map and make some lines which operate bigger streets or which go over a highway (if there is one in this town).

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Metroline_Guy



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Anmeldedatum : 01.04.11

BeitragThema: Some white texture's on most roads and pavments on the map   Di 2 Aug - 18:14

Hello

I have just download the map and installed simple streets and when i play the scunthorpe map it loads without any errors but when the map loads most of the roads and pavments are a plain white and this is really annoying if you could please help me fix this that would be great
Many Thanks
Metroline_Guy
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Smallhail741



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BeitragThema: Re: Scunthorpe (v1.1 released 04/08/2011)   Di 2 Aug - 18:34

I have to admit. i love this. i get a thrill from driving this map Razz But a few Small problems

1. some bus stops are a little too close to the road

2. I have No idea how to Negotiate the turns so i don't end up hitting a car Razz

But overall i LOVE THIS MAP!

Smallhail741
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XxJ0RD6NxX



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Ort : UK

BeitragThema: Re: Scunthorpe (v1.1 released 04/08/2011)   Di 2 Aug - 18:50

love this map its gd to see a map of a place ive been XD
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SuperOwl86



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BeitragThema: Re: Scunthorpe (v1.1 released 04/08/2011)   Di 2 Aug - 21:28

Where do i download simple streets from?
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mrmoose



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BeitragThema: Re: Scunthorpe (v1.1 released 04/08/2011)   Di 2 Aug - 21:53

Thank you for your comments.

Simple streets can be downloaded from the 'Streets and crossing addons' part of this forum. There is also link to the thread included in the 'Read Me' that comes in the download. If you get white streets, its because you need to follow the steps in the simple streets installation guide exactly - I had the same problem to start with and think it was something to do with some textures that needed copying and pasting from another folder, but cant remember exactly...

The map will indeed be expanded, over time. Although there is a moterway close to Scunthorpe (M180/M181), no service buses run along this, but in a much much later version, once I have built the full town, some of the out of town routes might be added which will have faster, wider roads. My first objective is the town though, which means lots of narrow housing estates im afraid...

Regarding the bus stops being too close to the road, I will try move these further back, and hope to release this in a mini update in a few days or so, once I have given chance for any other problems to come to light.

Thanks

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Smallhail741



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BeitragThema: Re: Scunthorpe (v1.1 released 04/08/2011)   Di 2 Aug - 22:19

mrmoose schrieb:

...Regarding the bus stops being too close to the road, I will try move these further back, and hope to release this in a mini update in a few days or so, once I have given chance for any other problems to come to light...


Thanks Smile and Just wondering do you have a specific line which you use to negotiate the corners without a hitch?

Smallhail741
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mrmoose



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BeitragThema: Re: Scunthorpe (v1.1 released 04/08/2011)   Di 2 Aug - 22:38

Just wondering do you have a specific line which you use to negotiate the corners without a hitch?

Not sure really, I usually manage to clip the kerb when leaving roundabouts. At T Junctions, when turning into a side street, I just let any cars go waiting to turn out, to allow maximum space to swing the bus in. If turning in, and there is nothing coming the other way, you could swing into the centre of the road too, to give you a little more room.
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Smallhail741



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BeitragThema: Re: Scunthorpe (v1.1 released 04/08/2011)   Di 2 Aug - 22:40

mrmoose schrieb:
Just wondering do you have a specific line which you use to negotiate the corners without a hitch?

Not sure really, I usually manage to clip the kerb when leaving roundabouts. At T Junctions, when turning into a side street, I just let any cars go waiting to turn out, to allow maximum space to swing the bus in. If turning in, and there is nothing coming the other way, you could swing into the centre of the road too, to give you a little more room.

well all the Corners are pretty much the same and i normally am able to do them when traffic is clear BUT i had a small problem when i approached a Traffic Light Controlled Junction (still same junction) and i didn't have enough space to turn in without hitting the car Sad
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mrmoose



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BeitragThema: Re: Scunthorpe (v1.1 released 04/08/2011)   Di 2 Aug - 22:52

If you are able to post a screenshot showing which junction, I will see if I can try and do something about it, although it might just be the way that the particualar simple streets object has been built. Depending where it is, I might be able to swap it for another type of junction in a later version, but would need to rebuild all my tracks and timetables, so would probably be in version 2

Thanks
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Smallhail741



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BeitragThema: Re: Scunthorpe (v1.1 released 04/08/2011)   Di 2 Aug - 22:54

its nothing really important Smile its just i've hardly ever driven them kind of junctions and will have to get used to them Razz
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smiler52



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BeitragThema: Re: Scunthorpe (v1.1 released 04/08/2011)   Di 2 Aug - 23:04

hi there first of all thanks for the stnning map i love it


i have ai buses with rollerblinds doing the routes but that the passengers are not getting on due to not having the rollerband file is there away i can stop them running i think its the sd79 thanks
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Smallhail741



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BeitragThema: Re: Scunthorpe (v1.1 released 04/08/2011)   Di 2 Aug - 23:06

smiler52 schrieb:
hi there first of all thanks for the stnning map i love it


i have ai buses with rollerblinds doing the routes but that the passengers are not getting on due to not having the rollerband file is there away i can stop them running thanks

ah yes, i forgot to mention that aswell. there is no rollblind file. as you may have noticed if you looked through the .ZIP file. hopefully they'll get created Soon as possible and included into a small update Smile
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mrmoose



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BeitragThema: Re: Scunthorpe (v1.1 released 04/08/2011)   Di 2 Aug - 23:07

I think you need to create a 'group' of buses that become the only ones able to run on the route. I havent managed to do this yet, but will certainly be added in the future, when I have worked out how to do it. Or if anybody knows how to create rollbands, which should also solve the problem

Thanks
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smiler52



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BeitragThema: Re: Scunthorpe (v1.1 released 04/08/2011)   Di 2 Aug - 23:30

mrmoose schrieb:
I think you need to create a 'group' of buses that become the only ones able to run on the route. I havent managed to do this yet, but will certainly be added in the future, when I have worked out how to do it. Or if anybody knows how to create rollbands, which should also solve the problem

Thanks



how do i create a group of buses
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mrmoose



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BeitragThema: Re: Scunthorpe (v1.1 released 04/08/2011)   Mi 3 Aug - 16:21

V1.1 will be released in a few days time, which, hopefully will mean only the SD83, andSD202 buses run as AI buses, along with a few other minor tweaks, Will update you when available...

Thanks
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mrmoose



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BeitragThema: Re: Scunthorpe (v1.1 released 04/08/2011)   Fr 5 Aug - 1:22

Evening.

This map is has been re-released as version 1.1, which corrects a few minor errors and problems in the first release. Changes include:

Bus Stop posts have been moved slightly further back from the road to prevent collisions

AI Bus 'group' created, so only buses with electronic destination displays run, until Rollbands have been created. This caused problems with some AI buses with rollblinds unable to pick up passengers.

Minor changes to passenger numbers/journeys on Route 4, to make them closer to real life


Work has now started on V2.0 which will add atleast 1, possibly 2 or 3 new routes, and other improvements to the existing routes. Updates and screenies will be posted in the 'Showroom' section of the forum in the coming days/weeks.

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AnonAndy



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BeitragThema: Re: Scunthorpe (v1.1 released 04/08/2011)   Fr 5 Aug - 16:56

Wow I live to close! Great to see this map!
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krtz07



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BeitragThema: Re: Scunthorpe (v1.1 released 04/08/2011)   Fr 5 Aug - 18:15

Nice route, it really tests out a driver's true skills with all of these rotary/roundabout roadways. There is an error though, some times there would be an traffic jam at one of the roundabouts and the wait can be extremely long!!
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mrmoose



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BeitragThema: Re: Scunthorpe (v1.1 released 04/08/2011)   Fr 5 Aug - 19:36

Hi, Do you know which roundabout this is (screenshot or describe?), I have driven both routes many times and not had any problems, but I should be able to easily sort this by reducing the traffic volume on those sections of road.

Thanks
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louis121



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BeitragThema: Re: Scunthorpe (v1.1 released 04/08/2011)   Sa 6 Aug - 11:49

mrmoose schrieb:
Evening.

This map is has been re-released as version 1.1, which corrects a few minor errors and problems in the first release. Changes include:

Bus Stop posts have been moved slightly further back from the road to prevent collisions

AI Bus 'group' created, so only buses with electronic destination displays run, until Rollbands have been created. This caused problems with some AI buses with rollblinds unable to pick up passengers.

Minor changes to passenger numbers/journeys on Route 4, to make them closer to real life


Work has now started on V2.0 which will add atleast 1, possibly 2 or 3 new routes, and other improvements to the existing routes. Updates and screenies will be posted in the 'Showroom' section of the forum in the coming days/weeks.



In version 2 will all the stop names be put on the ibis
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RandyF



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BeitragThema: Re: Scunthorpe (v1.1 released 04/08/2011)   Di 9 Aug - 21:07

Why can't I see any passengers and KI-cars?
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BeitragThema: Re: Scunthorpe (v1.1 released 04/08/2011)   Heute um 20:28

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