Hi all,
I would like to add the possibility of changing some textures on the bus I converting now.
First I added the Colorscheme declaration to the .cfg file:
- Code:
-
[CTC]
Colorscheme
Texture\Reklam_Ik260_06
0
[CTCTexture]
farbschema_tex1
569m4.bmp
So textures (ads / Werbungen) will be placed in the subfolder of Texture (and its following subfolders)
Only one file can be changed at the moment: 569m4.bmp
I added a cti file which describes a subfolder and a modifiedl texture file.
Now it works, but the changed parts are white. Maybe I need a .dds file instead of .bmp
OK, let's create a .rpc so using repaint tool, we can convert the .bmp to .dds
I created a simular folder structure in repaints omsi folder to MAN SD200.
So I have an Ikarus200\templates folder. Here is a _BS and a _MA file. Must I add add-, alpha- and multiply templates too?
I attach Ikarus260_06_m4.rpc :
- Code:
-
templates\569m4_BS.bmp
templates\569m4_reklam_MA.bmp
Ikarus 260_06-Repaint Set
*************************************************
Referenzwert: 170
Entscheidend sind die ersten fünf Zeilen:
die Basic-, Alpha-, Mask-, Add- und Multiply-Template-Bitmap
Alles, was danach kommt, wird ignoriert und kann für Kommentare genutzt werden.
Now I'm happy, let's create my .dds file with RepaintTool.
I select the rpc, then the bitmap, confirm that I really want to create .dds
But there is no result: I can't find any new .dds
What can be the problem?
If it make sense, I may attach the mentioned files. (bitmaps and rpc are relevant)