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 [RELEASED: 15-05-2011] Glendale Town

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Angelo Rosa

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Anmeldedatum : 05.04.11

BeitragThema: Re: [RELEASED: 15-05-2011] Glendale Town   Mo 2 Mai - 12:57

Very nice city Smile
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gneb

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Ort : Trondheim, Norway

BeitragThema: Re: [RELEASED: 15-05-2011] Glendale Town   Mo 2 Mai - 13:22

WOW !

Looks really intresting Wink

Looking forward to more info Very Happy

Keep up the good work Wink

Gneb B afro
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filipe231291

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BeitragThema: Re: [RELEASED: 15-05-2011] Glendale Town   Mo 2 Mai - 14:38

Thank you all Smile
OK, I've tested lines 12 and 15, but I'm still working on the second one and then testing others.
A question: is it normal when a AI bus starts without picking passengers and when it finishes, it dissapears? I wanted the AI buses have the same behaviour like in Grundorf, per example. If someone help me how to do it, I would apreciate it Wink
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Thiago

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BeitragThema: Re: [RELEASED: 15-05-2011] Glendale Town   Mo 2 Mai - 15:37

filipe231291 schrieb:
Thank you all Smile
OK, I've tested lines 12 and 15, but I'm still working on the second one and then testing others.
A question: is it normal when a AI bus starts without picking passengers and when it finishes, it dissapears? I wanted the AI buses have the same behaviour like in Grundorf, per example. If someone help me how to do it, I would apreciate it Wink

Filipe, responderei em português, já que compartilhamos do mesmo idioma. Smile
No mapa em que estou a trabalhar, este fato ocorria constantemente em uma rota. Após procurar bastante, observei que o erro residia na indicação do último ponto da linha (Terminus). No meu caso, na Trip que eu havia criado, o campo Terminus estava como Boavista, mas o objeto Busstop estava como T. Boavista. O ônibus parava normalmente, mas logo depois sumia, em vez de aguardar o horário para retornar, pois o jogo interpretava que ainda não havia atingido seu terminal.

Talvez seja uma possibilidade. Peço que verifique. Verifique também se no arquivo .ttp de sua rota (dentro da pasta TTData) o nome do último ponto coincide com o Terminus, pois aqui também já ocorreu de o OMSI Editor não salvar corretamente. Creio que seja um bug ocasional.

Caso não seja isto, também é interessante verificar se o último Trackentry do primeiro sentido de sua rota e o primeiro Trackentry do sentido contrário da mesma coincidem. Assim o ônibus não some e utiliza este mesmo track para se deslocar até o primeiro ponto no caminho de volta ao terminal de origem.

Vamos torcer para que uma das duas coisas funcione. Senão continuamos a tentar.

Um abraço e espero que ajude (espero não ter sido muito confuso) Smile


Zuletzt von Thiago am Mo 2 Mai - 23:25 bearbeitet; insgesamt 1-mal bearbeitet
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gneb

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BeitragThema: Re: [RELEASED: 15-05-2011] Glendale Town   Mo 2 Mai - 21:10

I hope your map will be great, and i think it will be Wink

But about how many percant is the map finished ?

Because i want this map SO (!) much :baunce:

Keep up the good work Wink

Gneb B afro
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filipe231291

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BeitragThema: Re: [RELEASED: 15-05-2011] Glendale Town   Di 3 Mai - 21:30

Thanks Smile
By the way, I forgot to mention that this map is nothing special and also the bus lines are fast, so it's the first time that I'm (definitely) building, so I could except something better in the future Smile
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midtown292

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BeitragThema: Re: [RELEASED: 15-05-2011] Glendale Town   Di 3 Mai - 22:08

I am sure it will be great!! I am also building a map of a fictional city, but I was giving up.... but seeing you carrying on work on your map makes me want to finish mine. Good luck with yours! I love the liveries. If you want the AI to use the D89 ZF just add it in the main list of the ailist.cfg file and count what number it is in the list (start at 0). Then in the part where you say what the AI use you can write its number (for example 12) and the AI will use the ZF version of the D89 - just include the D89ZF files when you release your map (including the Cummins L10 engine sounds if you are using the latest version).
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filipe231291

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BeitragThema: Re: [RELEASED: 15-05-2011] Glendale Town   Do 5 Mai - 22:03

I'll try Wink

A small update:
- some bus lines (23 and 315) are now created and they work as AI bus cheers
- decreased the taxi traffic so that the bus can't wait that long to pass at Downtown Station (AI bus on line 315. During it's test, the bus stayed there);
- more bus lines were added;
- fixed errors on tracks which were selected whitout knowtest (bus lines 12 and 315);
- on bus line 315, fixed the destination rollband and matrix display so that it says "Glendale Circular"

Issues to fix:
- the MAN SD buses with rollband (SD77, SD80, SD81 and SD83 rollband version) on line 15 doesn't show it's destination
EDIT: FIXED! It has to be according to the HOF file (stupid me Razz). Thank you Janniboy's HOF Creator Wink

I'm going to continue working on bus lines (79, 83, 111 and 702) and if the bus lines working as AI buses, I'll continue the construction Smile


Zuletzt von filipe231291 am Fr 6 Mai - 11:33 bearbeitet; insgesamt 2-mal bearbeitet (Grund : Fixed an issue)
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filipe231291

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BeitragThema: Re: [RELEASED: 15-05-2011] Glendale Town   Fr 6 Mai - 21:21

Today's update:
- Bus lines 79 and 702 now working with AI buses;
- S-Bahnhof now working! Here are two screenshots:


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filipe231291

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BeitragThema: Re: [RELEASED: 15-05-2011] Glendale Town   So 8 Mai - 12:54

Saturday's update (since my Internet connection wasn't available Sad ):
- added a second train track from the S-Bahnhof, only between South and North;
- started putting trees in various locations:
1- Spencer Street;
2- between Route 15 (freeway which goes to Downtown and bus line 15 goes there) and Downtown Riverpoint;
3- terrain between Route 15 and Eastside Road (this road which goes through Downtown Station and follows the S-Bahnhof, passes bus lines 79 - for the two ways - and 315 - only one way with a bus stop at the middle -);
- created Eastside Park and bus line 315 stops there;
- bus lines as myself works cheers ;
- added lights at Route 15, Eastside Route and Downtown Station.

So, this map is close to be finished, so the rest I'm working on it Wink

Finally here's a video about the IBIS codes. Check the description for details:


Comments, suggestions, be free to post Very Happy


Zuletzt von filipe231291 am So 8 Mai - 14:37 bearbeitet; insgesamt 1-mal bearbeitet
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man-busfahrer

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BeitragThema: Re: [RELEASED: 15-05-2011] Glendale Town   So 8 Mai - 14:13

I can´t watch the video.

The video is privat.

Can you repair it??
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filipe231291

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BeitragThema: Re: [RELEASED: 15-05-2011] Glendale Town   So 8 Mai - 14:36

man-busfahrer: Try it now.
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Thiago

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BeitragThema: Re: [RELEASED: 15-05-2011] Glendale Town   So 8 Mai - 20:54

I'm looking forward to this map! Keep the great work! Smile
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filipe231291

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BeitragThema: Re: [RELEASED: 15-05-2011] Glendale Town   Fr 13 Mai - 18:31

My friends, the map is almost finished. There's still the street signs and maybe I'll add some destination boards.

UPDATE until today:
- added vegetation, some traffic lights, added street lights and more high rises behind Downtown Terminal;
- made some changes at the HOF file, which contains two new "Terminals" (Ziel) there (note that these are not included in the video):
- ZIEL 901: Sorry... Out of Service
- ZIEL 902: Private Bus/Casual Service
- ZIEL 903: Glendale Town/By: filipe231291 (this one is on the readme file as a presentation image)
Note: these changes on the HOF file includes new rollband files. Only "terminal" 903 doesn't have the rollband, so it works only for the matrix display

Going to work on:
- final changes for version 1.0
- readme file

Maybe I'll release it this weekend. Let's see if I have time Wink

P.S.: The update was started this Wednesday, 11th May, until today, 13th May, due of being busy and school time, sorry Sad
After releasing, the video of the IBIS test is going to be shared in public Smile

EDIT: I forgot to mention that there is still the helpers, so I'm also working on it Smile
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mmeepp

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BeitragThema: Re: [RELEASED: 15-05-2011] Glendale Town   So 15 Mai - 12:46

Nice map.
I like those repaints and the tickets.
They look way better than some real tickets.
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nsoft



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Anmeldedatum : 15.05.11

BeitragThema: Re: [RELEASED: 15-05-2011] Glendale Town   So 15 Mai - 17:59

Hello!

I have a problem with this map.
When I start OMSI and choose this map, I receive message that some objects are changed. If I press Yes, I receive list of these objects:
(not full list)
Sceneryobjects\INGOLSTADT\Holzzaun.sco
Sceneryobjects\Nemolus Objekte\Verkehrszeichen\VZ_Mast_StopVorfahrtGewaehren.sco
Sceneryobjects\mueltonne\mueltonneschwarz.sco
.... and so on

After this, I choose line 01200 and route 02. But I receive that the route is false. For other lines the situation is like with 12th route.
Can you help me with my problem?
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filipe231291

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BeitragThema: Re: [RELEASED: 15-05-2011] Glendale Town   So 15 Mai - 18:18

@nsoft: I think the problems are these:
1- Did you read the readme? You must download these scenery objects (the links are there);
2- Did you putted the .hof files at the MAN SD200 and SD202 folders. Without them, I think it doesn't work...
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filipe231291

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BeitragThema: Re: [RELEASED: 15-05-2011] Glendale Town   Mo 16 Mai - 19:08

Today's update for version 1.1:
- changes on the readme, adding a new section about the version changes and the link for the D89 ZF (after the description of bus line 23);
- working on the timetables: bus lines 15, 79, 111 and 315. Only bus lines 15 and 79 are working, in spite of 79 can now stops at terminals.
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joar.vea



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BeitragThema: The HOF. file don't works!!   Do 23 Jun - 8:54

I don't how to use the IBIS, so i use the button in the menu for IBIS sign, but i can not choose f.ex "Downtown (Via...)". Why not, can someone explain and help me please. I will epriciate that
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joar.vea



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BeitragThema: Re: [RELEASED: 15-05-2011] Glendale Town   Do 23 Jun - 9:21

[quote="joar.vea"]I don't how to use the IBIS, so i use the button in the menu for IBIS sign, but i can not choose f.ex "Downtown (Via...)". Why not, can someone explain and help me please. I will epriciate that. Now it works on the SD-200 busses but not on the SD-202
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filipe231291

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BeitragThema: Re: [RELEASED: 15-05-2011] Glendale Town   Do 23 Jun - 23:25

Only the SD2020 doesn't work? Have you tried putting the .hof file?

Hey guys, I want to apolodgize you all because I have some Internet problems and also being tottaly busy with the school trainee. Glendale Town will be released soon as a final version (1.1) with all of the fixed problems and better timetables (flippy1008 is working on it as a favor - I hope you don't mind saying this). Also, I'm working out on a new version of this city (New Glendale), but bigger, more terminals and more bus lines Wink , but is really still work in progress. Soon I'll post a new thread about it. Smile
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