Hi, I am trying to make a new set of currency of my town and problem appeared.
I used Blender to create the object and map texture with UV, nothing wrong in these steps, but when I go into the game, I can't see the texture clearly, and seems there is sun lighting on it to make it so bright.
I've tried to test the texture file in original DM currency and no problem was found for the texture. So it seems that the problem is caused by the model itself.
Is anyone knows what is the problem? When I try to make other scerency object placing on the street, they look correctly.
edit:
Looks good in night, no matter lights on or off