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 Texture problems

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Neobus_Citta

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Anzahl der Beiträge : 114
Anmeldedatum : 07.02.11
Alter : 20
Ort : Novi Sad, Serbien

BeitragThema: Texture problems   So 27 Feb - 8:26

Hello everybody!
I need your help.
Yesterday, I made a Coca Cola ad between the first and second floor. I have converted it into .dds and put it in OMSI but it gives me a "metal" look.
So, here is what I did, maybe you will notice some mistakes?

1. Downloaded Repaint Tool, and converted D86_1.rpc into BMP.
2. I have painted the bus in Paint, added Coca Cola logo and put signs Eingang/Ausgang on that red surface, matching with door positiion.
3. I have deleted your Kasse sign in front.
4. I have opened the texture in Paint.Net and saved it as .dds.
5. Named it D86_01_Coca Cola.
6. I have put it in .cti file following the Wodka Gorbatschow example.
7. I have noticed that my texture is 1 MB, and default ones are about 4 MB's.
8. I have entered the OMSI, loaded the skin, but I get only metal color with reflections on it. scratch
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FR1GTS

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Anzahl der Beiträge : 116
Anmeldedatum : 12.02.11
Alter : 21
Ort : Nis,Serbia

BeitragThema: Re: Texture problems   So 27 Feb - 9:23

Neobus_Citta schrieb:
Hello everybody!
I need your help.
Yesterday, I made a Coca Cola ad between the first and second floor. I have converted it into .dds and put it in OMSI but it gives me a "metal" look.
So, here is what I did, maybe you will notice some mistakes?

1. Downloaded Repaint Tool, and converted D86_1.rpc into BMP.
2. I have painted the bus in Paint, added Coca Cola logo and put signs Eingang/Ausgang on that red surface, matching with door positiion.
3. I have deleted your Kasse sign in front.
4. I have opened the texture in Paint.Net and saved it as .dds.
5. Named it D86_01_Coca Cola.
6. I have put it in .cti file following the Wodka Gorbatschow example.
7. I have noticed that my texture is 1 MB, and default ones are about 4 MB's.
8. I have entered the OMSI, loaded the skin, but I get only metal color with reflections on it. scratch

Don't convert with PDN..

Go to repaints/sd202/templates and select D86_1(it should be BMP).
copy to desktop and open with editor.
when finished,just save(as bmp).
run the repainttool.
select D86_1.rpc
then select your BMP paintjob.
bmp is now converted to DDS(it is on desktop in your case).
Copy it to vehicles/sd202/textures/werbung D86(or something simillar)
you'l find .cti file.

in .cti file is:

Code:
***************************************
Veltins
***************************************

[item]
Veltins
farbschema_tex1
D86_01_Veltins.dds


***************************************
Branchen-Fernsprechbuch
***************************************


[item]
BFB
farbschema_tex1
D86_01_BFB.dds


***************************************
Wodka Gorbatschow
***************************************

[item]
Wodka Gorbatschow
farbschema_tex1
D86_01_Wodka Gorbatschow.dds

after last,move 2-3 rows and add:


***************************************
Coca Cola
***************************************

[item]
Coca Cola
farbschema_tex1
name of your dds file.dds

save. and it should look like
Code:
***************************************
Veltins
***************************************

[item]
Veltins
farbschema_tex1
D86_01_Veltins.dds


***************************************
Branchen-Fernsprechbuch
***************************************


[item]
BFB
farbschema_tex1
D86_01_BFB.dds


***************************************
Wodka Gorbatschow
***************************************

[item]
Wodka Gorbatschow
farbschema_tex1
D86_01_Wodka Gorbatschow.dds


***************************************
Coca Cola
***************************************

[item]
Coca Cola
farbschema_tex1
name of your dds file.dds

have a nice play.

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